bugs

Valiance Online plots its strategy going forward

What's going on in the super-powered world of Valiance Online? Quite a lot, actually. The spiritual successor to City of Heroes posted...

EverQuesting: Life after Landmark’s big wipe

It was just over a week ago that Landmark's servers went offline in preparation for a major upheaval that affected nearly every system...
Dungeons? Check. Dragons? Check. What else could need changing?

Neverwinter outlines new and upcoming changes

When lead designer Scott Shicoff took point on Neverwinter, his first dispatch to the community was a statement that he and the rest...
Into every life, a few game-destroying bugs must fall? Something like that.

Trove patches in the Golden Thread, now patches out the bugs

The most recent Trove patch added in the Golden Thread, which is pretty great for everyone playing the game. For the new...
Xsyon

Xsyon patch adds architecture parts, fixes bugs

Xsyon's architecture mechanics got some love in yesterday's patch. New parts were added, including the 16x16 truss, 16 meter beams, and 8.8 and 16.8...

Meta: Support Massively Overpowered on Patreon

Three months ago almost to the day, the Massively OP team came to you, the MMO community, with a promise and a request....
How could this have failed? Oh, right, in every fashion.

Pathfinder Online details the future of settlements

The War of Towers in Pathfinder Online was always a placeholder mechanic, something to hold players over before the full Settlement system was...
Alganon

Alganon is coming to Steam on May 5

Remember Alganon? It's still alive and kicking, and it's probably about to get a player infusion since it's heading to Steam on...

Elite: Dangerous tests interplay between Mac and PC versions

Being a member of the Mac gaming tribe no longer means that you have to be quarantined from the glorious PC master race, at...

SWTOR’s Rise of the Emperor finale is coming next week

BioWare launched Star Wars: The Old Republic's Rise of the Emperor patch yesterday alongside a brand-new trailer we've included below. The...

Hyperspace Beacon: Hands-on with SWTOR’s Rise of the Emperor update

If you read the last Hyperspace Beacon, then you know that BioWare's announcement that Ziost is finally hitting Star Wars: The Old...

Shadowrun Chronicles: Boston Lockdown launches today

After quite a while in early access testing and a significant name change that appears to have displaced much of the "online" component of...
If you read this like, it sounds kind of like he's monitoring some new youth trend.

Neverwinter’s new lead designer takes a ‘hard look’ at Elemental Evil

Neverwinter's Elemental Evil update had some issues that extend beyond some ill-distributed reward codes. A letter to the community from new...
Ominous? Does that have the same root?

EverQuest test server accidentally discounts cash shop items to pennies

Let's try to walk through this particular sequence of events; it isn't pretty. EverQuest puts a new patch update on the test...

LOTRO Legendarium: Why LOTRO needs a progression server

At some point this year -- Turbine isn't saying when, yet -- Lord of the Rings Online will be making an effort...

DCUO returns to the Halls of Power with its next update

With DC Universe Online's sped-up content delivery schedule, players fresh off of the munitions update now can look forward to a...
Sure you are, home slice.

Star Citizen releases alpha 1.1.1 and a design blog on breathing

Cloud Imperium had a busy Friday, as the firm released Star Citizen Alpha 1.1.1 to backers and also published a couple of notable...
Camelot Unchained

Camelot Unchained’s Friday update talks alpha progress, stretch goals, and more

This afternoon's Camelot Unchained update is a lengthy one, as head honcho Mark Jacobs has a lot to say about topics ranging...

Not So Massively: Descent’s Kickstarter woes; Heroes of the Storm’s $450K tourney blunder

Descent: Underground has passed the 50% mark on its Kickstarter campaign and promised to add singleplayer to the title but has only four...
Oh, good, I was worried this would be a happy story.

The Repopulation’s next build to feature underground cities, UI revamp, and more

The Repopulation's dev team has finished the quality assurance process on the game's 15.2.1 build. Why should you care? Well, because it adds some...

ADVERTISEMENT

THE LATEST POSTS

adspacer

TOP CONTENT

NOW STREAMING LIVE ON TWITCH
OFFLINE - SEE YOU NEXT STREAM!