city of heroes

Official Site: City of Heroes
Studio: Paragon Studios/NCsoft
Launch Date: April 27, 2004
Sunset Date: November 30, 2012
Homecoming License Date: January 4, 2024
Genre: Superhero Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, Mac

Our more specific coverage of the City of Heroes revival is also binned here; you can find the tighter chronology of community rogue server posts right here; regular coverage following the official licensing of the Homecoming servers resumes under the regular City of Heroes tag.

Massively Overthinking: What’s your favorite MMORPG swag of all time?

26
In a conversation about the recent Starflight 3 Fig campaign - which you won't see covered here since it's not multiplayer, but let me...
There were some decent tabletop Star Trek games, but no.

Perfect Ten: MMOs with the most needlessly obtuse stats

25
One of my favorite reviewers of tabletop RPGs at one point opined that percentile systems were one of the best tabletop mechanics possible, simply...
It's gone.

The Daily Grind: Do you have any strange MMORPG memory associations, and what are they?

26
I've been thinking about this topic for a few weeks, ever since MJ and I did a stream on the City of Heroes base...

The Game Archaeologist: City of Villains, enhancement diversification, and Going Rogue

22
It's always easy to look back at the making of City of Heroes and its first year with a memory tinted toward the good...
Now, this is important to state: I would also like more robots.

The Daily Grind: Which MMO gives you the best choices for character growth?

31
Between the talent panel and the new Heart of Azeroth interface, World of Warcraft's dev team certainly has embraced the concept of streamlined "interesting...

City of Titans teases its City of Heroes-inspired aura system

19
It's feeling like superhero week here - Champions Online turning nine, Valiance Online revving up, and now we've got a sneak peek of City...
LISTEN

Vague Patch Notes: On scaling and meaningful advancement in WoW and other MMORPGs

28
It seems like pretty much nobody is happy with how scaling is working in World of Warcraft at the moment. The game's scaling means...

Valiance Online starts churning out costumes, promises a bunch of new patches soon

8
Why be a superhero if you can't look the part? That's half the fun, although nobody really explains in movies and comic books where...
Stormy weather.

First impressions of World of Warcraft: Battle for Azeroth, part 4: Conclusions

56
Part four covers expansion odds and ends plus the conclusion to our series: the problem with Azerite, progression, and why the expansion isn't bad, just weakly executed.

The Game Archaeologist: City of Heroes’ launch history and the Marvel lawsuit

15
In our first part of this series looking back at the stupendous history of City of Heroes, we saw how the idea for this...

Take a peek at the development of Shroud of the Avatar’s player-designed dungeon system

11
Drama seems to plague Shroud of the Avatar, but if you can look past it, there's some fun innovation going on inside Portalarium in...

City of Titans explains costume unlocking

33
A recent post by the City of Titans team in which it briefly mentioned "costume unlocks" for the upcoming superhero MMO got the community's...

Perfect Ten: 10 MMO features that deserve widespread adaptation

22
You know what gets me excited about upcoming MMOs? It's certainly not the list of expected systems and features that have since become standard...

The Stream Team: Poking into City of Heroes bases thanks to Paragon Chat

4
You may not be able to return home to City of Heroes, but you can return to your home in CoH thanks to the...

Massively OP Podcast Episode 180: Superstoked for heroic MMOs

6
Justin and Bree discuss the influence of City of Heroes (Paragon Chat, SEGS, Valiance Online, Ship of Heroes, and City of Titans), plus WoW, No Man's Sky, SWGemu, Camelot Unchained, STO, CCP's new MMO, and Rend, with a mailbag entry on comments negativity.

Ship of Heroes recaps its July progress, including work on characters, Unreal, and TrueSKY

7
It was a bit of an unplanned superhero MMORPG weekend, what with news from City of Titans, Ship of Heroes, and City of Heroes'...
Cool times.

Paragon Chat now features City of Heroes supergroup base building, complete with import

12
If you're wondering what that sound is echoing over the horizon, it's just every City of Heroes fan freaking out about the return of...
Fish.

City of Titans shows off villain costuming and body parts

9
Not every villainous group you will fight in City of Titans is exactly human. But the latest art development entry from the team shows...

Ship of Heroes introduces the mixed-race Meltdown, preps for August login test

5
Superhero and... wealthy mixed-race intergalactic businessman? That's the intriguing makeup of Ship of Heroes' Meltdown, a character who is as much a CEO of...
City again.

The Game Archaeologist: Digging up the history of City of Heroes

17
For the longest time in the early 2000s, MMORPGs scared me off. They looked too obtuse, too grindy, too ugly, and too unapproachable for...

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