city of heroes

Official Site: City of Heroes
Studio: Paragon Studios/NCsoft
Launch Date: April 27, 2004
Sunset Date: November 30, 2012
Genre: Superhero Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC, Mac

Our more specific coverage of the City of Heroes revival is also binned here; you can find the tighter chronology of community rogue server posts right here.

Massively Overthinking: The MMO annoyances that provoke ragequits

151
I'm going to do something I don't do a lot in Massively Overthinking -- or anywhere, really. I'm going to ask you to whine. MOP Kickstarter...

Global Chat: Blizzard’s war on flying

105
How is the MMO blogging community reacting to Blizzard's proclamation that flying mounts are grounded -- perhaps permanently -- in World of Warcraft? In...

Valiance Online begins a patch blitz

30
Superheroes don't do anything in half-measures, and neither does City of Heroes spiritual successor Valiance Online. The team updated the title yesterday with the...
Where the 'hood at.

The Daily Grind: What MMO characters have you unexpectedly loved?

93
I made my Crab Spider in City of Heroes primarily because I wanted to have someone as a spider. My character concept for her...

The Daily Grind: Does mid-game character customization matter in MMOs?

61
This morning's Daily Grind question is brought to us by Kickstarter donor Tracergeek, who wants to talk about customization in MMOs -- specifically, the type...

Valiance Online plots its strategy going forward

59
What's going on in the super-powered world of Valiance Online? Quite a lot, actually. The spiritual successor to City of Heroes posted a list...

Ex-City of Heroes devs answer insane number of lore questions

21
The now-annual City of Heroes "Loregasm" is complete, with ex-developers Matt Miller and Sean McCann delivering another wealth of insights into the late, great...

City of Titans demos its first costume and combat prototypes

118
It's been a little quiet on the City of Titans development front for a while, but when you see the game's most recent video, you'll understand...

Massively Opinionated: FFXIV vs. FFXIV vs. CoH

35
In this episode, Larry, Eliot, Laura, and Matt debate the topic of immersion in the MMORPG genre, pitting City of Heroes against the Final Fantasy franchise.

Working As Intended: Ten lessons I learned from classic Guild Wars

47
Guild Wars -- the first Guild Wars -- celebrates its 10th birthday this week alongside several of my characters who are equally old. I originally...

The Soapbox: Making your own fun in MMORPGs

112
This guest Soapbox was commissioned through Massively Overpowered's Kickstarter campaign and is authored by Chris "Warcabbit" Hare, a developer at Missing Worlds Media. The opinions here...

Matt Miller announces City of Heroes Loregasm 2015

17
Is there something about City of Heroes -- lore-related, mind you -- that you've always wanted to know? What was the deal with the...
My life is not fun.

Perfect Ten: The 10 things every MMO’s official site should have

67
Are you ready to have you mind absolutely blown open? Because I have an astonishing truth to lay at your feet: While doing this...

Perfect Ten: Important features MMOs lacked at launch

69
Every MMO represents a journey, starting with an idea, progressing to a fledgling beta, launching as a production title, and growing thereafter. All of the...

The Daily Grind: What old MMO feature deserves to make a comeback?

263
Today's Daily Grind comes to us from Kickstarter donor Diskonekted, who asks one of the genre's million-dollar questions: What features or technology from older MMOs are...

DCUO returns to the Halls of Power with its next update

3
With DC Universe Online's sped-up content delivery schedule, players fresh off of the munitions update now can look forward to a new hit of...

One Shots: Early morning ride

51
It's been a long tradition (from before my tenure) to use a black-and-white version of the first picture of the week for the header...

Massively Overthinking: Crowd control in MMORPGs

85
Today's Kickstarter-begotten Massively Overthinking question arrives from donor Ravenwynd, who writes, I love control type characters in mmos. City of Heroes' Mind Controller could lock down...

City of Heroes dev answers more lore questions for game’s anniversary

34
City of Heroes is dead; long live City of Heroes! The superhero MMO would have been 11 years old next month but for an...

Douglas Firs cripple City of Titans’ framerate

56
File this under "amusing development moments:" The City of Titans team was struggling with low framerate performance for its pre-alpha test map, and only...

ADVERTISEMENT

THE LATEST POSTS

TOP CONTENT