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The Mark Jacobs-fronted studio making Camelot Unchained.

Camelot Unchained fleshes out character creation backgrounds, animations, and UI

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This week's Camelot Unchained update is a top 10 list with 17 items, which is the sort of thing our own Perfect Ten writers...

The Daily Grind: Do MMORPGs still need traditional guilds?

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In the game's design docs and our interviews, Camelot Unchained's Mark Jacobs is positively adamant that multiguilding (that is, being able to join more than...

Massively OP Podcast Episode 138: Mystery MMOs and the mobile revolution

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Justin and Bree discuss Guild Wars 2, LOTRO, Star Trek Online, the mobile MMO avalanche, in-development MMOs from AAA studios, Black Desert's Kamasylvia, and Camelot Unchained, with mailbag questions on the MMO industry going backwards and the small touches in MMOs.

Camelot Unchained strives for a well-rounded experience as it focuses on siege gameplay

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In making the transition from limited-focus tests to larger siege gameplay to the long-awaited beta, the team behind Camelot Unchained is "sprinting" as it...

Camelot Unchained’s Mark Jacobs on guilds, groups, and the social systems that make an MMORPG go ’round

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Over the weekend, the studio behind crowdfunded RvR MMORPG Camelot Unchained released a hefty chunk of its ongoing beta one document, revealing extensive insight into...

Camelot Unchained explains its guild and group philosophy for beta one

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Mark Jacobs and City State Games have a big surprise for Camelot Unchained followers in this week's dev blog: a major update to the...

Camelot Unchained ‘sprints’ toward beta one sieges, teases group and guild infodump

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This week's Camelot Unchained is good news, assuming you want to play the game, and you probably do, else you'd not be reading this. "We...

The Daily Grind: Are you ever attracted to MMOs that you know you’ll hate?

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As an MMO enthusiast, I have this tendency to cheer games on and be interested in all sorts of titles -- even the ones...

Camelot Unchained wows DragonCon attendees with thousands of battling bots

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Camelot Unchained wasn't in attendance at PAX West last week, but it had a good reason: The team was at DragonCon instead for a...

Massively Overthinking: The best and worst MMOs of 2017’s PAX West

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PAX West 2017 has come and gone, and though MJ is still feverishly working on her last few articles, we wanted to pause a...

Camelot Unchained designs beta siege battles

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It's not hard to imagine the Camelot Unchained fan as a curious and excitable prairie dog popping up whenever the word "beta" is mentioned....

Camelot Unchained on the perks of RvR PvP and overdelivering on tech promises

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Were you worried that Camelot Unchained would slack off on its newsletters whilst in the pre-beta crunch? You needn't have -- this month's missive...

Camelot Unchained’s player progression will be a ‘long-term investment’

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Is that... is that Camelot Unchained's Beta 1 peeking over the horizon? From the tone of this week's newsletter, it certainly sounds as if...

Camelot Unchained teases beta with a new ‘guiding principles’ doc

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If it feels like we've been waiting for Camelot Unchained's beta forever, well, it hasn't - it's only been half of forever. And the...

Camelot Unchained lays the groundwork for NPCs

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Bot battles is the phrase on everyone's lips over at Camelot Unchained as of late. The team said in this week's newsletter that it...

Camelot Unchained will invite beta 1 backers to big bot battle testing next week

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In the future, alpha testers (and everyone else) will all be fully replaced by robots, no doubt. But right now, Camelot Unchained is putting...

Camelot Unchained state-of-the-build letter says it’s ‘driving towards Beta 1 at full speed’

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Those who follow Camelot Unchained closely know that the team ends every week with a super-sized update letter on the project's progress. But if...

Camelot Unchained’s big bot battle boasts benefits for beta-beseeching backers

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What does a battle between hundreds and hundreds of bots have to do with fans eager to access Camelot Unchained's long-awaited beta? Plenty, it...

Camelot Unchained stabilizes the game engine and shows off inventory UI

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Check out Camelot Unchained's first pass at a player inventory UI. What do you think? Looks pretty sharp, doesn't it? This glimpse was part of...

Camelot Unchained works on an indoor space for players to explore

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After last week's truncated update, the Camelot Unchained team is roaring back with another one of its extensive and informative newsletters. Lots of progress...

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