city state entertainment

The Mark Jacobs-fronted studio making Camelot Unchained.

Camelot Unchained announces early 2016 beta test

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Camelot Unchained looks to be moving into beta testing in early 2016. In a livestream yesterday, City State Entertainment revealed that the beta should kick off before the...

Camelot Unchained’s newsletter looks at the state of the build and more

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Camelot Unchained's 14th newsletter has been sighted in the wild. It says that there will be a beta-focused livestream on Friday, October 2nd, followed...

Massively OP Podcast Episode 31: MMO expansions come roaring back

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Justin and Bree discuss Devilian, SWTOR, Ultima Online, the return of the MMO expansion, RIFT, Camelot Unchained, ArchLord 2, and Guild Wars 2, with mailbag questions on Heart of Thorns and gambleboxes.

Camelot Unchained boss talks classes, new hires, and more

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Camelot Unchained's end-of-the-week update was published earlier this weekend. Head honcho Mark Jacobs revisited the big class presentation reveal, and explained that the RvR...

CSE is creating 30 classes for Camelot Unchained

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Camelot Unchained's current plans are to create a whopping 30 classes for the game, which means a heck of a lot of reveals over...

Camelot Unchained adds new team members and injury system

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It's been a big week for the folks over at Camelot Unchained, as Mark Jacobs announced that the game has added two new members...

Camelot Unchained’s dev team is shifting focus from tech to game

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This afternoon's Camelot Unchained update features a recap of the week's news, including the DragonCon panel video and the 113-hour procedurally generated terrain achievement....

Now you can watch Camelot Unchained’s DragonCon panel

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Did you miss Mark Jacobs and the Camelot Unchained crew at last weekend's DragonCon in Atlanta? If so, you can watch the entire one-hour...

Camelot Unchained’s procedurally generated terrain build runs for over 100 hours

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This evening's Camelot Unchained update has some good news regarding the recently concluded "100 hours of glory." In a nutshell, the fantasy RvR title's...

Camelot Unchained’s newsletter recaps August, looks to DragonCon

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Camelot Unchained fans, I hope you have a caffeinated beverage and a lot of free time, because the 13th edition of the game's newsletter...

Camelot Unchained’s weekend alpha sounds pretty successful

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Did you check out any of Camelot Unchained's alpha test over the weekend? If not, you missed a solid round of testing, according to...

Camelot Unchained’s talks Friday Night Fights, concept art, and more

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Camelot Unchained is currently in the midst of a Friday Night Fights bonus round, but that didn't stop founder Mark Jacobs from penning his...

Camelot Unchained gets a state-of-the-game update

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Camelot Unchained's website updated earlier this afternoon with Mark Jacobs' latest state-of-the-project post. Jacobs reminds backers and interested onlookers that CU's current version is still...

Camelot Unchained shows off terrain, new animation vid

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Is it Friday already? It feels like it because Mark Jacobs has checked in with a Camelot Unchained afternoon update. Today, he reports on...

Psychochild on what it’s like to make a crowdfunded MMO

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Camelot Unchained senior engineer Brian "Psychochild" Green has published a blog post examining his experiences on CityState's crowdfunded RvR title. While he doesn't offer...

Camelot Unchained’s Jacobs on animations, the game engine, and more

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Did you miss Camelot Unchained's evening update last night? I did, but fortunately this isn't radio and we can all go read it together....

The Soapbox: Why I’m hopeful for the future of MMOs

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Earlier this week, Justin asked what gives you hope for the future of the MMOs. As you might expect, the responses were many and...
Something something rightfully forgotten film revival, etc.

Camelot Unchained launches community modding effort

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The team behind Camelot Unchained wants the game to have a solid, modifiable interface. That's a commendable goal, but it's also something that's hard...
Well, good hustle.

Camelot Unchained newsletter discusses combat philosophy and developer status

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The Camelot Unchained test phases had to be delayed, and that means that the latest newsletter for the game is in an odd place,...

Camelot Unchained wants stealth but not the sucky kind

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Today's Camelot Unchained update is a long one, and that's because Mark Jacobs has a lot to cover. He talks about everything from backer...

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