cloud imperium

Studio known primarily for Star Citizen.

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Massively OP Podcast Episode 149: Bringing back the MMO magic

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Justin and Bree discuss LOTRO, WoW, MMO holiday events, ArcheAge, the site awards, EverQuest, Pantheon, Ashes of Creation, RIFT, the Star Citizen lawsuit, and Funcom, with mailbag topics on horror MMOs and "iterating the magic away."

Star Citizen’s Around the Verse on alpha 3.0, atmo flight, and Squadron 42 info

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Shake it off, Star Citizen: On this week's Around the Verse, CIG says it's "getting close to live release," stress testing the current version of...

Crytek sues Star Citizen developer Cloud Imperium, alleging copyright infringement

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Update: We've updated with CIG's official statement to us below. Crytek is suing Cloud Imperium Games and Roberts Space Industries, the companies behind the sprawling...

Perfect Ten: 20 upcoming MMOs to watch in 2018

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It has become a long-standing tradition as Massively OP and our former site that we like to end the year by creating a list...

Ask Mo: Counting the hits and misses of our 2017 predictions

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As we do every year, today we’re going to peer back into the depths of last year's staff predictions for the genre and the games...

Who does Star Citizen love now? HOVERBIKES!

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Is Star Citizen alpha 3.0 going to make it past the PTU testers to the live server by Christmas? It's looking pretty tight. According...
Damn you!

Massively Overthinking: The best and worst MMO developer quotes of 2017

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Think of all the wacky things devs have said in public in front of gamers and journalists this year. Now imagine what gets said behind...
Just fight the thing.

Massively OP Podcast Episode 147: Daybreak but not that one

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Justin and Bree discuss Secret World Legends, Hearthstone, World of Warcraft, Star Citizen, Guild Wars 2, Skyforge, and the cost of making games, with a lengthy mailbag-inspired discussion on minimaps.

Star Citizen’s monthly studio report covers alpha 3.0 work, eyes Squadron 42

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What's Cloud Imperium been up to the last month? Oh nothing much, just frantically trying to prepare Star Citizen's alpha 3.0 to debut ahead...

Perfect Ten: The biggest MMO stories of 2017

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One thing you can say for the MMO industry: It never ceases to surprise all of us. No matter what predictions we may make...

Move over, pixel ships: Star Citizen is now selling pixel land claims

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The Star Citizen community was once again rocked yesterday by the addition of new pixelstuff to buy ahead of launch, this time in the...

Star Citizen opens up alpha 3.0 on the PTU to a ton of new testers

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This week's Star Citizen Around the Verse doesn't pull any punches: Indeed, it heralds the expansion of 3.0 testing to several more tiers of...

Star Citizen’s Around the Verse on the tech behind procedural cities

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If you lost your mind over Star Citizen's procedural cities reveals at CitizenCon a few weeks ago, you definitely need to tune in to...
Wow, positive.

Perfect Ten: A list of all the MMORPGs I supposedly hate

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Did you know about all the MMOs I hate? I sure as heck didn't! I mean, I knew there were a few games I...
Why are you this way.

Star Citizen’s Around the Verse on making space travel more exciting

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So, Star Citizen alpha 3.0. Around the Verse. Does anyone read these, or do you just skip to the comments with your popcorn? Let's...
Just so we're clear, I did not put this picture here to make a subtle point. It's not subtle at all.

Star Citizen wraps up CitizenCon, posts Alpha 3.0 production schedule

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Didn't get enough of late October's CitizenCon 2947? Then settle back with a cup of pumpkin space latte and drink in a retrospective straight...

Massively OP Podcast Episode 142: The state of the sci-fi MMO genre

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Justin and Bree discuss SWTOR, Destiny 2, RIFT, CCP's studio closures, Warframe, and Star Citizen's CitizenCon, with tidbits on Guild Wars 2, Trove, Secret World Legends, LOTRO, WoW, and BlizzCon, and a mailbag question on the future of traditional MMORPGs.

Here’s what you missed from last weekend’s Star Citizen’s CitizenCon 2017

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While it surely won't comfort anyone angrily counting down the days until alpha 3.0's eventual release to all backers, Star Citizen's CitizenCon 2017 delivered an...

Massively Overthinking: The state of early access, alpha, and beta ‘testing’ in the MMO genre

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I remember years ago when then-Massively-columnist Rubi Bayer let loose with a blistering rant on the state of faux beta MMOs. She helmed Betawatch...

Buy a new Intel Optane SSD, get a Star Citizen pixelship

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As part of its CitizenCon 2017 reveals this morning - or this afternoon, if you're local to Frankfurt, where the event is taking place...

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