cloud imperium

Studio known primarily for Star Citizen.

Not So Massively: An amazing revamp for LoL’s Poppy (November 30, 2015)

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...
I'm sure somebody thinks that's neat!

Star Citizen approaches the $100 million funding mark

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Numbers are kind of funny. The total amount of Star Citizen's funding doesn't really mean anything, per se; $100 million is just a significant...

Star Citizen is adding 50,000 more testers to its persistent universe

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If you weren't one of the lucky few who got into Star Citizen's first persistent universe test group last week, but you were one...

The Daily Grind: What upcoming MMOs are on your to-play list?

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The other day I got into a conversation with friends about which upcoming MMOs were catching our eye. While I have more than enough...

Not So Massively: Path of Exile’s Ascendancy expansion (November 23, 2015)

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...

The MOP Up: Tera’s expansion launches in Europe (November 22, 2015)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Star Citizen alpha 2.0 goes into testing

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Star Citizen fans have had a long wait for the game's big Alpha 2.0 update -- but that wait is just about over. CIG announced over...

Here’s how Star Citizen ship repair and maintenance works

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One of the things that sets Star Citizen apart from the game industry at large is a virtual world design that provides players with options other...

Is Star Citizen’s big 2.0 update coming this week?

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Star Citizen is hosting an anniversary livestream on Thursday, November 19th, and it may even coincide with the long awaited release of the 2.0...

Not So Massively: StarCraft II Legacy of the Void sold 1M copies in three days (November 16 2015)

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...

Catch up with Star Citizen via the weekly dev update

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Star Citizen's latest development update came out last night. Cloud Imperium says that Murphy's Law was in full effect last week, as the team...

Not So Massively: BlizzCon 2015 (November 9, 2015)

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...

PC maker offers MMO-related deals

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Need a new PC? You might want to check out Origin. No, not that Origin, but Miami-based PC maker Origin. The firm is running...

Star Citizen’s monthly report is out; also, some guy spent $30K on the game

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Cloud Imperium has released its monthly development snapshot for Star Citizen. It's a high-level look at what each of the firm's studios has been...

Infinity’s Kickstarter is two thirds complete with two weeks to go

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Is this a new golden age for space sims? Could be, what with Elite: Dangerous, Star Citizen, and seemingly dozens of other high-profile projects...

Not So Massively: LoL pro Doublelift kicked from e-sports team (November 2, 2015)

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...

The MOP Up: Free Tribes for all (November 1, 2015)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Star Citizen finalizes details for Alpha 2.0

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Hark! Can you hear that? It's the siren call of Star Citizen's Alpha 2.0 update, which is so near that you can hear, smell,...
Just go full-speed into everything at all times. Ram enemies at .2c as your attack.

Star Citizen makes major flight model changes for alpha 2.0

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Modeling deep-space flight in Star Citizen involves thinking a lot about vectors, acceleration, and maneuvering thrusters. That's always been the case. The game is...

Revival clocks in a full year of production

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It's been a year of full production on IllFonic's sandbox Revival and there's a lot to catch up on regarding the title. The team...

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