community discussion

The Daily Grind: What kind of MMO cities do you like?

116
I might be the very odd man out on this, but a large urban area (fantasy or otherwise) in an MMO is not a...

The Daily Grind: Should MMOs provide in-game player performance metrics?

152
Today's question is inspired by a question sent into us ages ago by reader Camelotcrusade, and it centers on damage meters and their ilk. "Should...
I know Gridanians hate moths.

The Daily Grind: What MMO had the best revision to an existing system?

58
There have been very few total relaunches in MMO history, so marking Final Fantasy XIV as having one of the best isn't exactly disputed....
WE CAN BUILD IT

The Daily Grind: What is your favorite memory from the EverQuest franchise?

79
It's interesting to note that the EverQuest video game franchise, as a whole, is quite large -- perhaps bigger than you realized. There's the...

The Daily Grind: What’s the greatest MMO innovation of the last few years?

122
Last week on the Massively OP Podcast, we tried to answer a question from long-time listener Spagomat, who told us he keeps going back...

The Daily Grind: What’s your favorite MMORPG boss fight?

76
World of Warcraft's Burning Crusade was very definitely not my favorite WoW expansion, but it had some fantastic dungeons. Karazhan leaps to mind as...

The Daily Grind: Would you be into an MMO with constant reboots?

85
As much as I love the current version of Final Fantasy XIV and want the programmers to be able to visit their families, part...

The Daily Grind: What’s your most and least favorite MMO biomes?

108
While developers are, by virtue of the job, very creative folks, there are only so many types of environments that seem to crop up...

The Daily Grind: How do you plot your gameplay in an open-world sandbox?

56
Quantic Foundry's series of blog posts in support of its Gamer Motivation Model continue with its most recent piece on open world games, which...
Red, white, and blue

The Daily Grind: What MMOs have unexpectedly hooked you?

70
My roommate expected to like Star Trek Online because, well, she likes Star Trek. That was a given. What she didn't expect was to...

The Daily Grind: How do you handle MMO burnout?

155
We've all been there: You're playing your favorite MMO(s) continually until you log in one day and find that the joy of the game has...

The Daily Grind: Do cutscenes in MMORPGs annoy you?

104
The last few months, I've been playing a lot of Diablo III, and last week I jumped into Devilian. One thing both games do...
World of Warplanes

The Daily Grind: What untapped survival sandbox theme needs love?

71
Zombies. Dinosaurs. Other people. Pygmies, for some reason. They've been done. But plenty of themes haven't been tapped for survival sandboxes. Joking in the Massively...

The Daily Grind: What do you love about your MMO?

38
According to our Hallmark overlords, this is the season for love and fattening chocolate bites. I do not know what it is about February...

The Daily Grind: How do you absorb lore in MMOs?

71
I have a troubled relationship with lore in MMOs. On one hand, I am a narrative junkie and deeply appreciate detailed and interesting game...

The Daily Grind: Does your age impact your MMO gameplay preferences?

117
We've been following gaming research firm Quantic Foundry the past few months as it's been hammering out its Gamer Motivation Model. This week, it...
Great old.

The Daily Grind: What makes an MMO old?

55
MMOs have a longer shelf life than other games do. We talked about this not so long ago, even, and you can see it...
Sometimes we're all on the same side... sort of.

The Daily Grind: Is early access to content a good thing in MMOs?

52
Because I was subscribed at the right time, I had access to Star Wars: The Old Republic's next major story chapter two days early....
How hard could it be, indeed.

The Daily Grind: Which survival sandbox are you most likely to play?

100
Over the weekend, Justin wrote about the deluge of major online multiplayer survival sandboxes hitting us lately. First there was DayZ and its early...

The Daily Grind: Which MMO monetization schemes don’t piss you off?

155
Gamasutra argued last week that there are three effective in-app purchase strategies that mobile gamers don't hate: the classic demo, where players can try the...

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