community q and a

Why did you keep going?

Crowfall Q&A tackles skills and ‘big world’ testing

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As 2016 comes to a close, Crowfall finds itself in pre-alpha testing involving the so-called "big world." At this point the community has many...
Everything's going fine.

H1Z1: Just Survive gets a dedicated team and fix-it leader

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New H1Z1: Just Survive General Manager Landon Montgomery is attempting to show that his leadership will see a more open and forthcoming Daybreak with...

Conan Exiles answers questions about its upcoming early access launch

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With Conan Exiles' early access launch just around the corner, you can better believe that the community has a mountain of questions about the...

World of Warcraft’s post-BlizzCon debrief

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It's safe to say that Ion Hazzikostas has emerged as the face of World of Warcraft's development team, particularly following his rundown of all...

The Black Death team has at least one mystery class up its sleeve

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Do you trust Q&A sessions over Plain Jane dev diaries, if only to hear the team field questions that you might like to know?...

Crowfall team answers dozens of community questions, confirms beta 1 players will test this year

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Crowfall fans are in for a long, tall drink of information this weekend, poured straight from the minds of creators J. Todd Coleman and Gordon...

Brad McQuaid: Pantheon will put the ‘E’ back in PvE

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Time to feast on the bounty of a rich Pantheon: Rise of the Fallen AMA on /r/MMORPG, courtesy of creator Brad McQuaid. Yesterday, McQuaid...

Snail Games’ Dark and Light reboot is ‘technically classless’

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After hearing that Snail Games is resurrecting the long-dormant sandbox MMO Dark and Light, we are sure that you have many questions. Heck, we...
So... who's buying?

Life after death in Crowfall

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What happens when you die? As long as you're limiting this question to Crowfall, ArtCraft said that players have a choice over their afterlife destiny....

The Reliant and Caterpillar will be Star Citizen’s next hangar-ready ships

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Pulling together a game as complex as Star Citizen involves so many moving pieces and topics that it's almost impossible to wrap your head...

Crowfall’s devs talk about zergs, movement, and promotions

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You've got Crowfall questions? Well, ArtCraft's devs have Crowfall answers! Oh, sure, maybe not to every last little query that pops into your information-starved...

Crowfall devs on stats, emotes, and chat bubbles

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Have a spare few minutes in your day to exchange for a little Crowfall enlightenment? Creative Director J. Todd Coleman and Lead Designer Thomas Blair...

The Secret World lays out sweeping PvP changes

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The Fusang of tomorrow might be strikingly different than the version of the city today, at least in The Secret World. Funcom said that plans...
It's like three games for the price of... well, actually, it's two games now.

Chris Roberts answers another ten questions for Star Citizen fans

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Ready for another round of answers for Star Citizen fans from the project's brain trust? Chris Roberts has sat down for the 76th installment...

Star Citizen developers answer a new batch of 10 for the Developers

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Odds are that you won't be able to fly a ship in heavy armor in Star Citizen. We don't mean that in the real...
AHHH SPIDERS AHHH

Crowfall addresses victory conditions, Malekai lore

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When it launches, Crowfall is going to have to deal with the problem of winning. The most recent Ask Me Anything event for the...
whatevs

Black Desert answers questions on localization and release

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There is no way in the world to know when the second closed beta for a localized Black Desert will take place, although the...
Part of your etc.

Crowfall answers development questions for the month of October

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It would be pretty unpleasant to log in to Crowfall and find out that while you and your friends were offline, the stronghold that...
That old saw.

Eternal Crusade: There are holidays in the grim darkness of the future

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If you learn nothing else this morning, know that there are holidays in the grim darkness of the future. This means that as much...

WildStar’s lead writer answers pressing lore questions

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Carbine Lead Writer Cory Herndon fielded dozens of WildStar questions this past weekend, most of which had to do with the lore of the game. The...

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