consequences

EVE Evolved: How much toxic, antisocial behaviour should MMOs tolerate?

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The EVE Online community is aflame this week after alliance leader gigX was permanently banned for making threats of real-life violence against another player...

The Daily Grind: How would you like choice and consequence to play out in MMOs?

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One of the reasons that I grieve the premature loss of Ultima X Odyssey was that the devs had some truly intriguing ideas of...

The Daily Grind: Why don’t more PvP sandboxes have consequences?

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Eco's recent stretch goal reveal tickled my fancy, mainly because I've been ranting about the lack of meaningful criminal justice systems in PvP sandboxes for...

Eco’s proposed death penalty doesn’t mess around

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Eco, the global ecosystem survival game that recently blew through its $100,000 Kickstarter goal, has added a player-run criminal justice PvP system as a...

Star Citizen’s FPS elements to feature ‘slow-paced tactical gameplay’ and consequences for death

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Cloud Imperium has published another one of its weekly Star Marine status updates for Star Citizen. The post covers everything from engineering and coding...

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