cse

See: City State Entertainment

Camelot Unchained adds new team members and injury system

It's been a big week for the folks over at Camelot Unchained, as Mark Jacobs announced that the game has added...

Camelot Unchained’s dev team is shifting focus from tech to game

This afternoon's Camelot Unchained update features a recap of the week's news, including the DragonCon panel video and the 113-hour procedurally generated...

Now you can watch Camelot Unchained’s DragonCon panel

Did you miss Mark Jacobs and the Camelot Unchained crew at last weekend's DragonCon in Atlanta? If so, you can watch the...

Camelot Unchained’s procedurally generated terrain build runs for over 100 hours

This evening's Camelot Unchained update has some good news regarding the recently concluded "100 hours of glory." In a nutshell, the fantasy RvR...

Camelot Unchained’s newsletter recaps August, looks to DragonCon

Camelot Unchained fans, I hope you have a caffeinated beverage and a lot of free time, because the 13th edition of the game's...

Camelot Unchained’s weekend alpha sounds pretty successful

Did you check out any of Camelot Unchained's alpha test over the weekend? If not, you missed a solid round of testing, according...

Camelot Unchained’s talks Friday Night Fights, concept art, and more

Camelot Unchained is currently in the midst of a Friday Night Fights bonus round, but that didn't stop founder Mark Jacobs from...

Camelot Unchained gets a state-of-the-game update

Camelot Unchained's website updated earlier this afternoon with Mark Jacobs' latest state-of-the-project post. Jacobs reminds backers and interested onlookers that CU's current version...

Camelot Unchained shows off terrain, new animation vid

Is it Friday already? It feels like it because Mark Jacobs has checked in with a Camelot Unchained afternoon update. Today, he...

Psychochild on what it’s like to make a crowdfunded MMO

Camelot Unchained senior engineer Brian "Psychochild" Green has published a blog post examining his experiences on CityState's crowdfunded RvR title. While he...

Camelot Unchained’s Jacobs on animations, the game engine, and more

Did you miss Camelot Unchained's evening update last night? I did, but fortunately this isn't radio and we can all go read it...

The Soapbox: Why I’m hopeful for the future of MMOs

Earlier this week, Justin asked what gives you hope for the future of the MMOs. As you might expect, the responses were many...
Something something rightfully forgotten film revival, etc.

Camelot Unchained launches community modding effort

The team behind Camelot Unchained wants the game to have a solid, modifiable interface. That's a commendable goal, but it's also something that's...
Well, good hustle.

Camelot Unchained newsletter discusses combat philosophy and developer status

The Camelot Unchained test phases had to be delayed, and that means that the latest newsletter for the game is in an...

Camelot Unchained wants stealth but not the sucky kind

Today's Camelot Unchained update is a long one, and that's because Mark Jacobs has a lot to cover. He talks about everything...

Camelot Unchained’s Jacobs offers progress report, praise for his dev team

Camelot Unchained's traditional Friday update has been published, and CityState's Mark Jacobs has a lot to talk about on the heels...

MMO devs pay tribute to Smedley

Former Daybreak CEO John Smedley may have been a polarizing figure to MMO gamers, but several high profile devs have spoken up...

Mark Jacobs explains Camelot Unchained’s beta delay, confirms game title [Updated]

Camelot Unchained's Mark Jacobs has admitted to backers today that the first round of CU's beta, originally planned for August, will be...
Make My MMO

Make My MMO: July 11, 2015

This week in MMO crowdfunding news, Derek Smart reminded everyone that he exists. Not that he's crowdfunding an MMO or anything, but he...

Camelot Unchained crammed a bunch of people into a zone and it went pretty well

Camelot Unchained's Mark Jacobs returns with the game's latest Friday update. He says that it's a short one on account of a...

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