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Camelot Unchained floods the beta’s countryside with giants

Be scared. Be very scared. The team at City State Entertainment is going nuts playing with Camelot Unchained's sliders, and the end result...

Camelot Unchained’s 57th newsletter discusses how features are kept in and cut from MMOs

Camelot Unchained's 57th newsletter dropped this week, providing a run-down of what City State Entertainment has been up to the last month...

Camelot Unchained says it’s actually ‘ahead of schedule on some fronts’

Hold on to your skepticism: The very much behind-schedule beta MMO Camelot Unchained is apparently "ahead of schedule on some fronts." That's according...

Camelot Unchained updates backers on progress, including on body models

Work on Camelot Unchained continues as the game has officially crossed the first anniversary of its beta one. In the MMO's latest...

Camelot Unchained players will get to design their own heraldry in-game

The regular weekly update from Camelot Unchained isn't exactly loaded with what one would call sexy, big ticket items, but the developers of...

The Daily Grind: How do you pass the time until your crowdfunded MMO launches?

While reading the informative interview from Camelot Unchained's Mark Jacobs the other day, it hit me how long it has been since...

Camelot Unchained talks spiders mobs and game design in latest updates

Arachnophobes, the latest Camelot Unchained update is definitely not for you. The star of the update is Charlotte, and she's not the...
Town.

Massively OP Podcast Episode 226: On the cusp of FFXIV’s Shadowbringers

Eliot, Justin, and Bree discuss Final Fantasy XIV Shadowbringers, Harry Potter Wizards Unite, WoW Rise of Azshara, SWTOR, Camelot Unchained, and Champions Online, with a mailbag question on XIV's endgame.

Camelot Unchained’s weekly update talks battering rams, status persistence, and doors

If you're looking to Storm the Gates (NSFW for language) of a keep, there's little better a thing to use then a...

Interview: Camelot Unchained’s Mark Jacobs on the state of the beta and the NDA

We've been watching Camelot Unchained ever since its original Kickstarter in 2013 - and a lot has changed in the ensuing six years,...

Camelot Unchained hardens up to squash some bugs, prepares for tentative weekend test

With another week comes another Camelot Unchained development update, and the folks at City State Entertainment have been hard at work ironing out...

Camelot Unchained works on class-testing ‘fun’ balancing and flaming-cow chucking

Camelot Unchained didn't run a weekend test this past weekend thanks to issues with its software upgrading, which might be for the best...

Camelot Unchained upgrades tools, works on UI and siege equipment as beta one marches on

Just about a year ago, Camelot Unchained backers were on the edge of their seats preparing for the long-delayed launch of beta one,...

Camelot Unchained chucks cows and batters rams in its latest Top Tenish update

This week, Camelot Unchained's Top Tenish list puts a particular emphasis on the "ish," as it's actually a solid top 20 list of...
Through the woods.

Camelot Unchained’s ability builder puts the power of choice in your hands

Are you melee, magic, or archery? You'll have to choose when you step into Camelot Unchained's world, because these three paths will lead...

Camelot Unchained is hard at work on corpse-chuckers, mortars, and doors

Doors, doors, doors. Yes, "a good amount of work was done to bring doors into" Camelot Unchained this week. That probably sounds silly,...

Camelot Unchained opens doors (or creates them, anyway) and previews new animations in latest update

Camelot Unchained's first weekly update for the month is here, and it's got all the latest news on what the City State...

Camelot Unchained discusses dev tools, art and animation progress in latest newsletter

Camelot Unchained's end-of-April newsletter has arrived, and as always it's stuffed to the brim with plenty of behind-the-scenes info on the game's development...

Camelot Unchained takes a look at new animations and UI updates as siege scenario development continues

This week's Camelot Unchained newsletter is live, and -- quelle surprise -- the team at City State Entertainment is still hard at...

Camelot Unchained was worried the ‘Siege of Cherry Keep’ stress test would melt your computer

Camelot Unchained backers over the weekend had the opportunity to kick the crap out of the servers for a planned stress test,...

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