design

Would you like to see something unsettling?

WoW Factor: What the flight changes portend for WoW’s future

Did anyone else get flashbacks to the Xbox One launch with World of Warcraft's flying announcement? I pictured a lot of arm-folding and...
It's like overhead WildStar.

Das Tal demos skill-based combat and posts Kickstarter FAQ

What does skill-based combat mean to you? We can't tell you that, but we can tell you what it means to the makers of...

Heroes of the Storm devs talk Kael’Thas and character design

Wondering how Blizzard's developers choose from the studio's incredible roster of characters and then crafted those selections into Heroes of the Storm's...
It's not really a new ship without slow pans around it and swelling orchestral music.

How Star Trek Online constructs its new pilot ships

The newest ships in Star Trek Online are all based around making players feel like that piloting specialization was a good expenditure of...
Oh, yeah, we sort of see it now.

Did you know Diablo III was once planned as an MMO?

It's indisputable that World of Warcraft took a lot of nods from online Diablo II when it first launched. Sometimes, it almost seems...
Worlds Adrift

Worlds Adrift dev blog shows early character designs

Want to get a glimpse behind the curtain of character design and development in the MMO industry? The latest Worlds Adrift dev blog...
That old saw.

Eternal Crusade updates players on design goals and founder packs

The melee combat in Warhammer 40,000: Eternal Crusade has gone through several revisions, and it's going to go through several more. The...
It's just another FPS, yes. That was not a surprising development.

A first look at Ghost in the Shell Online in action

Now that we know that Ghost in the Shell Online will definitely be coming to Western shores, there's all the reason in the...
Where do we go?

WoW Factor: Flying ruined everything and shouldn’t be removed

Allowing flying mounts in World of Warcraft was a terrible mistake that should never have been corrected. For those not up on their history,...
Worlds Adrift

Worlds Adrift explains why it can’t disable PvP

Worlds Adrift has updated its website with a new design-focused blog that sheds quite a bit of light on how the game...
You may be my old favorite, but you don't get a free pass.

WoW Factor: The design slide from start to present

After more than a decade of operation, a curious thing has happened to World of Warcraft: It's circled back around on an awful...
If you forget the fact that it was during the day and there were only the two of us and it wasn't outside by a wooden table it was exactly like this.

PAX East 2015: A chat with SOTA’s Richard Garriott

Richard Garriott casts a long shadow in the MMO industry, with Ultima Online serving as the first fully graphical MMO and ushering in...

The Secret World Q&A covers mission design secrets

Do you ever wonder just what goes into making one of The Secret World's hand-crafted missions? The dev team opened up about the...
This genre clings to life like... well, zombie survival.

Behind the scenes of Armored Warfare

At first glance, Armored Warfare definitely looks like a World of Tanks clone. That's not by accident, either. A recent article...

The Soapbox: Facing an industry of change

Right now I believe that we are on a threshold of change in the MMO industry, and it feels a little uncertain and a...

Wisdom of Nym: Final Fantasy XIV endures

Don't call it a comeback; I've been here for years. Last week, I wrote a farewell, and I wasn't happy to be doing so. I...

ArcheAge takes a look at the Diamond Shore

The Diamond Shores are no stranger to love in ArcheAge. Nor are they a stranger to militant factions taking control of its spaces....

ADVERTISEMENT

THE LATEST POSTS

adspacer

TOP CONTENT