dev blog

Whatever happened to the Age of Wushu franchise?

6
This story has something of an interesting progression to it. It began with a dive into whatever happened to Age of Wushu, which then...

Book of Travels explains how players will communicate without text chat

11
One of the many, many factors that will set the upcoming Book of Travels apart from your boiler-plate online RPGs is that the game...

Old School RuneScape talks about combat achievements, RuneScape announces the Nodon Front

0
Chasing achievements is a thing that many gamers seem to love, so players of Old School RuneScape who are cut from the same cloth...
It actually ended.

Crowfall suddenly changes course and announces a Dregs campaign for Australian players

8
Last week and this past Tuesday we reported on Crowfall's lack of a Dregs campaign for Oceania players while NA and EU players got...

TitanReach is going free-to-play until its closed alpha

9
If the high price on TitanReach's early access - originally $70 and since reduced to $38 - seemed like too much for a fledgling...

Guild Wars 2 on how it’s upgrading the Canthan language from Factions to End of Dragons

1
ArenaNet apparently isn't waiting for next week to start the hype for Guild Wars 2's End of Dragons reveal, as today it released a...

Lost Ark shares breakdowns of advanced mage and warrior classes

0
While potential players of Lost Ark already know that the game will have five classes at launch that branch out into different classes, it...
Void where prohibited.

Diablo II Resurrected explains its ‘solve for one, extend to many’ accessibility philosophy

2
Diablo II Resurrected has a new dev blog out touting its accessibility features, previously hinted at last week. Essentially, Blizzard is trying to update...

Guild Wars 2 plans to make a permanent public version of Twisted Marionette after some tweaks

9
If you've been following the community buzz in Guild Wars 2, you probably noticed a name on a lot of players' lips: the Twisted...

Crowfall outlines upcoming test patch, says marketing campaign begins this week

31
Crowfall has released its second big dev blog since launch this week, addressing the upcoming patch, which is due to land on the test...

Flameseeker Chronicles: Guild Wars 2’s outage analysis, simplified

7
For my day job, I’m a software developer, and all of my previous jobs have been IT related in some fashion. I still remember...

SEED’s latest dev blogs feature roads, cities, house interiors, a new user portal, and too many ducks

0
Klang Games' dev blog-a-palooza for its developing colony sim MMO SEED rolls along, with a whole bunch of posts about cities, Seedlings, user tools,...

Indie MMO Past Fate addresses internal PvP tests and region changes in latest dev blog

0
Indie developer Icy North Games is eager to show off its progress on Past Fate, the sandbox MMORPG that we first told you about...

City of Titans is crushing its sound and music design

6
Although City of Titans is lagging far behind where it should be in development (and release) by now, given that it was Kickstarted in...

Guild Wars 2 gives a full technical accounting of last year’s server rollbacks

7
Guild Wars 2 studio ArenaNet has been the subject of many side-eyes over the last few years, amassing a reputation as a studio with...

Crowfall addresses launch issues, Australian campaigns, marketing, and the game’s first post-launch update

5
Crowfall's Executive Producer Gordon Walton has penned a fresh dev blog this afternoon, one week in to the game's launch, to discuss the state...

Diablo 2 Resurrected adds QOL and accessibility features ahead of August ‘early access beta’

2
Blizzard has posted a hefty Diablo 2 Resurrected dev blog this week that covers everything from how the team's implementing alpha feedback to the...

WoW Classic shares insights on same-faction battleground testing, plans more tests soon

1
Last week Blizzard raised more than a couple of eyebrows with its plan to test same-faction battlegrounds in World of Warcraft: Classic. Now that...

SEED’s latest dev blogs discuss ghost homes, noisy neighbors, clouds, and persistence

0
It's becoming something of a regular task for us to keep pace with the deluge of dev blogs coming out of colony management MMO...

Elyon expands its gear system, fights RMT with new market mechanics

0
Where would an MMORPG be without a gear system? Lost. Alone. Frightened. Clinging to the side of an iceberg of indifference, adrift in the...

THE LATEST POSTS

TOP CONTENT