dev blog

Same hat.

Destiny 2 promises to add a host of weapon-related improvements, transmog, and cross-play in 2021

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If you have some strong feelings about how weapons and their associated Power levels are working right now in Destiny 2, then you might...

Flameseeker Chronicles: An honest second look at Guild Wars 2’s dragon response missions

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As longtime readers surely know, Flameseeker Chronicles is an opinion column, one of many on Massively OP, though this one's about Guild Wars 2....

Neverwinter brews up a sweeping rework of its combat system

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Considering how integral combat is to Neverwinter, you'd have to imagine that any changes that touch upon this system are going to be felt...

Elite Dangerous hosts an AMA about Odyssey, player numbers, and future adjustment plans

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In an effort to open lines of direct communication, the devs of Elite: Dangerous had an AMA on the game's forums recently, covering practically the...

Dauntless posts an in-depth dev blog about the Slayer’s Path progression system and gear reforging

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Dauntless is changing how the game is played wholesale with its Reforged update, replacing Pursuits and Patrols with the Hunting Grounds and adjusting how...

Star Wars: The Old Republic talks up the creation of new Cartel Market items inspired by The Mandalorian

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If watching The Mandalorian on Disney+ has made you want to dress up your own Bounty Hunter in Star Wars: The Old Republic (as...

Ship of Heroes outlines its mission creation process, promises about 40 hours of content for an alt

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While the fact that Ship of Heroes is working on missions isn't anything exactly new, there is a dev blog posted today that takes...

TitanReach resurfaces with a new dev blog full of updates and promise of more communication

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Hey, do you remember Titan Reach? It styled itself as a modern take on the old-school MMORPG and cast its fortunes with a Kickstarter...

Elyon shows off gameplay footage and discusses gear enhancement, housing, and crafting

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There's been a whole lot shown off by the upcoming MMORPG Elyon over the past few days, and most of it is in video...

Dual Universe makes permanent destruction a thing to aid the economy

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Novaquark is riding a fine line with Dual Universe's ability to destroy and rebuild player-constructed objects. If the studio allows for indefinite reconstruction, the...
Trying to!

Torchlight III plans a dye station and more with its December patch

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If you get annoyed at cryptic teases and oblique hints about upcoming content, you may want to skip Torchlight III's latest developer blog, as...

The MOP Up: Conan Exiles forms ‘strike team’ to attack Xbox One server instability

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Life in Conan Exiles is by nature harsh, but Xbox One players have it worse than most thanks to a slew of issues that...
Stupid math! I never should have left you in charge!

World of Warcraft posts survival guide and profession primer ahead of Shadowlands

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We're less than a week away from World of Warcraft's Shadowlands launch, which means Blizzard is running out of days to preview stuff -...

Bungie casts a spotlight on the Black at Bungie Inclusion Club and its efforts to uplift Black devs and BLM

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Racial equality is still a vital topic and an important fight in a wide variety of sectors, including game dev. It's why Bungie helped...

Flameseeker Chronicles: First impressions of Guild Wars 2’s Icebrood Saga: Truce

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So here we are, we’re finally entering the home stretch of the Icebrood Saga. Today sees the release of the first chapter of Champions,...

RuneScape expands on Construction Contracts in a dev blog and livestream

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So just what are Construction Contracts in RuneScape? That's a question that was answered in-depth by both a recent dev blog and a sneak...

Mobile MMO Warhammer Odyssey shows us a very familiar game world

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Those Warhammer Online veterans who are missing their dearly departed MMORPG (the ones not playing on the Return of Reckoning rogue server, that is),...

SWTOR on how Feast of Prosperity revives old planets and makes the galaxy ‘feel more lived-in’

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With Star Wars The Old Republic's Feast of Prosperity update out in the wild, BioWare has put together a dev blog interview from World...

Anthem offers a look at Javelin skill trees, build customization, and Artifacts in a dev blog

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It's been some time since the last dev blog came out of the rebooting Anthem, but BioWare studio director Christian Dailey is back with...

Elder Scrolls Online: Update 28’s ‘stickerbook’ and washing ya damn hands

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When The Elder Scrolls Online's Markarth DLC launches next week, the free update 28 launches along with it, and one of its tentpole features...

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