dev diary
Lost Ark’s next update arrives October 11 with the romantic continent of Pleccia
If it seems as if the September update for Lost Ark just landed yesterday, well that's because this fall is moving along at a...
Genfanad explains how character equipment changes the playable cards in its TCG combat model
Readers are likely familiar with Genfanad's wholesale rework of its combat model from dice rolls to TCG card gaming, with developer Rose-Tinted Games discussing...
Dauntless details 2024’s return of targeted pursuit hunts and its in-development features
When we interviewed Dauntless product manager Jordan Power last week, one of the questions we asked was about whether targeted behemoth hunts would be...
V Rising is still eyeing launch for Q2 2024, with a new biome, customization, and live events
Back in June, we noted that Stunlock Studio's vampire survivalbox V Rising - which has been in early access since May of last year...
Valheim highlights a couple of creatures that will inhabit its Ashlands biome
Valheim's development of the Ashlands biome once again is the primary feature from Iron Gate's latest dev blog, this time with a focus on...
MMORPG sandbox BitCraft details the importance of core-skills and interdependence in its crafting systems
Clockwork Labs has been teasing... something for BitCraft over the course of September, noting just a week or two ago that it's been a...
Fractured Online will run one more beta this week before relaunching early access
Kickstarted MMORPG Fractured is pushing on toward one final test before it relaunches early access. Cut free from Gamigo, Dynamight Studios has set the...
RuneScape outlines initial plans to address its deeply unpopular Hero Pass monetization
The end of August saw Jagex elect to burn up some of the goodwill between itself and RuneScape players with the reveal of a...
Sandbox MMORPG Pax Dei discusses its server size and tech in latest dev blog
Server size is very often the sort of question that comes to mind when most genre fans hear about a new game, especially those...
Interview: How Dauntless’ weapon revamp will affect development and gameplay
Last month, Dauntless announced a far-reaching change to weapons, with individual weapons becoming more distinct, a new swapping mechanic that lets players switch between...
AdventureQuest 3D heralds Talk Like a Pirate Day event, housing progress, and ‘guilds 2.0’ features
The latest dev blog out of AdventureQuest 3D is certainly full of information, but it's also full of pirate-y brogue, which would make sense...
Warhaven outlines gameplay tweaks, world pass, and new game mode ahead of September 20 early access
We've been keeping an eye on the medieval fantasy team-based brawler Warhaven for a little while, but now the game has started making an...
Palia details the creation of the Maji Market as the event buffs Chapaa Chase and nerfs fireworks
Are you enjoying the Maji Market event in Palia? Are you curious about how Singularity Six put the whole thing together? Then you're just...
Lost Skies blogs about more ship parts, hand tools, and creating a ‘shrimpy monstrosity’
Lost Skies, the developing PvE sandbox of airships and floating islands, continues to kick out the dev blog jams, so naturally we're circling back...
Tarisland previews invasion strike content and scribed stone skill mechanics
You know, for a game everyone expected to be a temport WoW clone, Tarisland sure is getting a whole lot of effort and re-localization...
Dauntless outlines plans for weapon overhauls and a weapon swapping feature coming next summer
If you've been following along with the news out of the multiplayer critter hunting RPG Dauntless, you'll know that things haven't been particularly happy...
Valheim shares an update on the terrain generation of its Ashlands biome
A place known as the Ashlands probably has a distinct visual style to it, not only in terms of texture but also the terrain....
Massively on the Go: Pokemon Go delivered a merely average Go Fest, bugs and all
This year's Pokemon Go Global Go Fest 2023 has officially ended, and it was... OK. It could've been a lot worse. Last year's Go...
Casually Classic: Hardcore realms are merely a Band-Aid for WoW Classic
Let's pause for a hot minute to absorb the fact that WoW Classic just hit its fourth anniversary. For the reheated leftovers of an...
Old School RuneScape begins Deadman Apocalypse, RuneScape continues to tweak Necromancy
The apocalypse has come for Old School RuneScape, or at least a form of one couched within a game mode. The Deadman servers are...