dev diary
Preloading has begun for tomorrow’s Skull and Bones closed beta test run
Skull and Bones is setting sale for beta this week - closed beta, that is, which means you're playing only if you got an...
Guild Wars 2’s Secrets of the Obscure expansion is live today – along with a roadmap for what’s next
Guild Wars 2's 2023 expansion, Secrets of the Obscure, is officially rolling out this afternoon to folks who purchased it. As we've been covering,...
Overwatch 2 hopes to ‘move forward’ after Steam review-bombing and Invasion update
It's likely been challenging to be Overwatch 2 director Aaron Keller: The hero shooter is still being absolutely browbeaten on Steam, with negative player...
Old School RuneScape outlines Sailing’s next step, return of Deadman and Trailblazer, and its next zone
The Summer Summit broadcast from Old School RuneScape has just wrapped up, and if you happened to have missed out on any of the...
Massively on the Go: Our planning guide for Pokemon Go Global Go Fest 2023
While the timing and quantity of events change each year, Pokemon Go is holding its global Go Fest 2023 August 26th and 27th this round....
Skull & Bones previews its crafting system ahead of next week’s closed beta test
Had you forgotten about Skull and Bones? Ubisoft means to rectify that if so with a new dev blog on the long-delayed multiplayer pirate...
Elder Scrolls Online teases possible occult companions, plans EU Xbox hardware refresh tomorrowday
Elder Scrolls Online has two pieces of news this week. First, ZeniMax Online studios told players that the long-awaited hardware "refreshes" are continuing, and...
Guild Wars 2 explains the Wizard’s Vault seasonal content and rewards
If this morning's big infodump on Guild Wars 2's Secrets of the Obscure wasn't enough for you, then feast your eyeballs on ArenaNet's latest...
Lost Ark’s Aeromancer and August update finally arrive tomorrow after 15 hours of downtime
Lost Ark players are a day away from the August update and its promise that you can "wield the storm" - that is, you...
Flameseeker Chronicles: Hands-on with Guild Wars 2’s Secrets of the Obscure
It has been a weird time to be a Guild Wars 2 fan, with a lot of ups and downs lately. End of Dragons...
Nightingale shows off estate styles, new POIs, NPC body randomization, and fancy trees
While the release timing of gaslamp fantasy-styled survivalbox Nightingale still remains a bit up in the air, Inflexion Games is still eager to show...
Indie time-travel MMO Into the Echo releases interactive lore website experience
If you've forgotten all about time-travel MMO Into the Echo, we'll totally forgive you because we had too. And that's because we haven't heard...
Guild Wars 2 previews Secrets of the Obscure’s skyscale skills and implementation
One of the key highlights of Guild Wars 2's impending Secrets of the Obscure expansion is easily the overhaul of the skyscale mount, the...
Here’s how WoW Classic’s hardcore mode will work when it launches August 24
With World of Warcraft Classic's hardcore realms now officially launching August 24th, Blizzard has penned a dev blog reminding players just what to expect....
Solarpunk MMO Loftia nears $500K on Kickstarter, addresses stretch goals and pledge tiers
As Loftia inches ever closer to the $500K crowdfunding mark after its blowout Kickstarter debut, the "medium-ly multiplayer" solarpunk game has offered up some...
Sprawling MMO sandbox BitCraft discusses game scale from player to province
BitCraft game director Carter Minch has a new dev blog up this week discussing how San Francisco developer Clockwork Labs takes advantage of scale in...
RuneScape shares Necromancy gameplay footage, Old School RuneScape talks forestry
RuneScape is now one week away from releasing the Necromancy skill, which means that Jagex is shoveling coal into the hype engine as it...
War Thunder details vehicle marker adjustments and bot fighting efforts in latest dev blogs
Two of the latest dev blogs to come out of War Thunder are extremely game-specific, but then that would make sense, especially for those...
Lost Skies shows off work on airship engines, character design, floating islands, tools, and puzzles
If the number of commas used in that headline didn't already clue you in, Bossa Studios' in-development PvE sandbox Lost Skies is hard at...
Chronicles of Elyria boss explains how Soulbound burned through nearly $7M in three years
"I wanted to give current and future business owners - particularly game developers - an understanding of the actual and hidden costs of running...