dev diary

Lord of the Rings Online gets a combat tune-up

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In all of the excitement of yesterday's Lord of the Rings Online Battle of Pelennor Fields update, it was probably easy to miss some of...

The MOP Up: Demons invade Skyforge (April 10, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

The making of an Albion Online boss

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Have you ever wondered what goes into making a boss for an MMO? If you give it even a minute's thought, you'll realize that...

Flameseeker Chronicles: The future of Guild Wars 2 under Mike O’Brien

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The news coming from ArenaNet has been very interesting since the company's President Mike O'Brien took over as Guild Wars 2 Game Director, so I...

Cower in fear before Worlds Adrift’s manta rays

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Creatures that might look benign and even pettable in nature are almost invariably turned into player-eating monsters in MMOs. It just comes with the...

Darkfall: New Dawn explains its decision to reboot

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Are you confused over why a small PvP MMO like Darkfall would ever warrant a reboot, nevermind two? Or why these competing reboots wouldn't...

Saga of Lucimia’s next public build is coming in April

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Now that Saga of Lucimia has emerged from the dark age of development, the team is proving to be quite communicative about the game's...

Darkfall: Rise of Agon lays the foundation for player testing

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Darkfall's Rise of Agon reboot spent the last week prepping the servers for the game's eventual player test, according to a new developer diary....

Flameseeker Chronicles: Guild Wars 2 Gorseval raid boss guide

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More than one reader has asked for further Guild Wars 2 raid guides, and who am I to disappoint? I've been keeping back this Gorseval...

Diablo III polishes legendary gems in next update

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Blizzard's all-seeing eye has turned its attention to legendary gems as one of the foci of the upcoming Diablo III Patch 2.4.1. Basically, the...

Allods Online elaborates on new class aspects, weapon mechanics

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You might recall that Allods Online has big changes in the works for its classes with the coming Update 7.0. If you don't remember...

Saga of Lucimia emerges from ‘the dark ages’ of development

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Wondering why you haven't heard much about Saga of Lucimia over the past several months? That's been intentional, as the team had gone silent...
It's a jumping-off point!

Final Fantasy XIV’s Hatching-Tide brings new barding, new hats, and new music sheets

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Most reliable scholars of Eorzea agree that the second Calamity was ushered in on March 15th, when Hatching-Tide started in Final Fantasy XIV once...

Exclusive: Shards Online’s skill system dev diary

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Indie sandbox Shards Online is barreling toward its 2016 launch, promising a creator's paradise for those willing to steer their very own servers. Today, Citadel...

A look at the loot due in Neverwinter’s Maze Engine expansion

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Neverwinter's latest dev blog zeroes in on the most important thing in any MMORPG: the players. Just kidding! It's loot. The Maze Engine expansion will...

Ride a bear to work in Wild Terra

5
According to car commercials, your mode of transportation says a lot about you. So why be like the other chumps that drive an SUV...

Guild Wars 2 previews final Spirit Vale raid boss

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"Sometimes when people who don’t play video games ask me what I do for a living, I just tell them I come up with...

Elder Scrolls Online’s Maw of Lorkhaj trial will have a puggable normal mode

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The latest Elder Scrolls Online Thieves Guild DLC dev diary is aimed at dungeoneers seeking to take on Maw of Lorkjah, the upcoming 12-man...

Escape from Tarkov looks at the creation of a realistic game world

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When players take on the role of a mercenary in Escape from Tarkov, they won't be sprinting around a stylistically exaggerated world. On the...

Neverwinter promises June campaign, Icewind Dale stories

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Cryptic Studios has just released a positively massive state-of-the-game letter for MMORPG Neverwinter. Executive Producer Rob Overmeyer begins by recapping 2015, noting that last...

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