dev diary
Sea of Thieves appreciates the silhouette of islands at sunset
Which MMORPG would you want with you if you were stranded on a desert island? If you said Sea of Thieves, you're wrong. There's...
Revelation Online expounds on PvE story, quests, and factions
As closed beta continues to roll along, Revelation Online rolls out more information on what players can expect to find. The latest dev blog...
Marvel Heroes will personalize difficulty level in its streamlining patch
Gazillion wasn't kidding when it said Marvel Heroes was getting the biggest systems update in its history. After learning about item updates, hero powers,...
Neo’s Land emerges from multi-month silence to talk about mounts
We will admit that we have been concerned about the state of Neo's Land development considering that the title has been suspiciously quiet for most...
Camelot Unchained on hiring, graphics, and this weekend’s playtest
Hiring is going well for Camelot Unchained, City State tells players in a new dev post this weekend. "We are now up to six people...
Dual Universe on post-Kickstarter funding and mining in the sandbox
Dual Universe's latest newsletter since its successful Kickstarter funding back in October is out this week. Novaquark tells players that it's almost finished building...
Flameseeker Chronicles: Amazing Guild Wars 2 in-game Halloween costumes
I've devoured all of my homemade pumpkin pasties and downed the last of my butterbeer while enjoying the Halloween festivities in Guild Wars 2, gaining...
Smed’s Hero’s Song enters alpha 3 for backers
Hero's Song's alpha 3 kicked off yesterday as promised during its Indiegogo campaign, opening up to early backers.
"We've automatically upgraded everyone who did not...
Take a peek at multiplayer space survival sandbox Hellion
First announced for Steam Greenlight back in April and debuted at this past Gamescom, Zero Gravity Games' "sandbox action multiplayer space survival game" Hellion...
DC Universe Online caters to soloers and small-groupers in episode 27
When DC Universe Online's 27th episode arrives to wrap up the Amazon Fury series, soloers and small group players won't be left out. Daybreak...
Gigantic plans new beta weekend, explains AI and summoning circles
Perfect World and Motiga have announced that they'll be running another closed beta weekend for Gigantic. Don't get too excited; it's not this weekend...
Dogma: Eternal Night on project funding and making NPCs come alive through dialogue
Dogma: Eternal Night has a new dev blog out this week on something a lot of people never notice because they're too busy clicking...
Elder Scrolls Online talks about more contest vacation inspirations
You look tired. You look like you need a vacation. We here at the Massively Overpowered Travel Agency (MOTA) fully believe in you taking...
World of Warcraft throws even more Suramar content at you in 7.1
Just when you think you might see the light at the end of Suramar's long, long content tunnel, a team of Blizzard corps of...
World of Warcraft beefs up PvP rewards with Patch 7.1
World of Warcraft's PvP game is getting a helping hand come next week's Patch 7.1. The devs said that they are trying to encourage...
Flameseeker Chronicles: Gaming playstyles, science, and Guild Wars 2
I was curious recently about what specific personality traits or personal qualities lead to my enjoyment of MMOs in general and Guild Wars 2 in particular,...
Halloween takes over SMITE with Terror of the Night… and bats
SMITE's Terror of the Night patch hit PC earlier this week, complete with the "unique jungler" Camazotz, Deadly God of Bats, and an array...
Skyforge simplifies Pantheons, pushes the Outlaw live
Skyforge's simplification with Ascension continues. First it was operations, then currencies. Next up is Pantheons, which have gotten a once-over to both simplify them...
Camelot Unchained tests grouping and fidgeting in prep for guilds
Stress testing continues in Camelot Unchained this week, according to a dev post from CSE Producer Tyler Rockwell. "This is something that just needs...
Edengrad’s newest additions may ‘bug’ you
All wasteland adventurers must start somewhere, and if that somewhere is "beating up on giant mutant bugs," then so be it. Do your duty...