endgame
Wisdom of Nym: Rewards in Final Fantasy XIV and what they’re worth
I saw someone asking the other day what the "point" was to the Doman Reconstruction effort in Final Fantasy XIV. What's the big reward?...
Fallout 76 is essentially another ‘alone together’ MMO, previewers report
Bethsoft is on an all-out media Blitz for Fallout 76 today - even the Washington Post lowered itself to a hands-on with a video...
Lord of the Rings Online’s update 23 is coming tomorrow; here’s what to expect
Hear that buzz in the air? That electric crackle? It's the sound of Lord of the Rings Online's next big thing dropping tomorrow. As...
Anthem will have matchmaking for raids but no loot trading
It's hard not to compare Anthem to Destiny 2 just by the nature of what both games are trying to be. More to the...
Chaos Theory: The prickly side of Secret World Legends’ less-than-ideal scenario situation
See, I said that wouldn't take too long! Here we are back at the Secret World Legends scenario discussion. This time, however, we'll be addressing...
Chaos Theory: The rosy side of the Secret World Legends’ less-than-ideal scenario situation
Do you know that feeling of anticipation? That's what I'd felt when I was given the heads-up at DragonCon that Secret World Legends was finally...
The Daily Grind: Do you think you’ve aged out of MMOs?
There's this particular template for covering MMORPGs on mainstream gaming websites that I cannot stand: the old "haha, MMOs are weird and old, let's...
Get ready to be flushed down Guild Wars 2’s mystic toilet raid in S4E4
Whether you love the new info format or hate it, ArenaNet is committed to a series of videos dishing out the details of Guild...
Lord of the Rings Online announces new endgame reward and lootbox system for Update 23
Lord of the Rings Online's upcoming Update 23: Where Dragons Dwell will be increasing the game's level cap to 120, and with it, the...
The Daily Grind: How could WildStar have succeeded?
Let me tell you, the upcoming demise of WildStar has me really and truly heartsick. Flawed as it was, this was a tremendous MMO...
Global Chat: Why Wizardry Online’s permadeath was a good idea
Here's an MMO and a feature both long since deceased: Wizardry Online and permadeath. Yet as JVT Workshop argues, it was an underappreciated feature...
The Daily Grind: How patient are you for endgame content in frontloaded MMOs?
Last week, I ran a Daily Grind asking readers about how patient they are about MMOs that take a looooong time to really hit...
A eulogy for WildStar – a marvelous MMORPG and avoidable tragedy
Friends, readers, genre fans, lend me your eyes; I come to bury WildStar, not to praise it. But just like Marc Antony, I'm going...
Bless Online’s Rift of Space and Time update is live with new endgame content
If there's an honest to goodness rift in space and time, you should probably not be wasting your precious seconds left in the universe...
Perfect Ten: Why World of Warcraft is still worth playing
When it comes to popular games, it seems as though writers don't feel that they have to extol their virtues. They're already popular, after...
PAX West 2018: Survival MMO Rend’s surprising art, Dorito map, faction PvP, and inbound PvE
If this PAX West 2018Â was about one thing, it was about proving me wrong. I jumped into the Rend interview expecting a specific type...
One Shots: A game of horror
If you're like me -- screenshot-mad and playing Battle for Azeroth -- then you've been filling up your World of Warcraft image folders like...
Neverwinter: Ravenloft is now available on consoles
Some people would argue that late August is a little too early to start celebrating Halloween, but Neverwinter isn't about to let that get...
Global Chat: Why roleplaying in MMOs matters
If you haven't visited Psychochild's Blog -- the brainchild of former Meridian 59 and Storybricks dev Brian Green -- lately, you are missing out...
SoulWorker prepares for new dungeons, a new city, and new Haru advancement
Everbody's working for souls in SoulWorker. Probably. Why else would that be the game's title? (Yes, because the weapons the characters use are tied...