It’s been a little while since we heard anything from Rebel Horizons, the self-billed “interplanetary sandbox MMORPG” from Entrada Interactive, but it would appear that the devs have been hard at work. The game resurfaced over the past couple of months to release some new images and videos via its official Twitter.
The new screenshots show off some of the game’s presumably extraterrestrial environments, while the videos give players a peek at the outer walls of a settlement apparently called Red Sands and, more excitingly, provide a short demonstration of the game’s “functional life matrix” and quantum gates, whatever exactly those are. One tweet also notes that the game has recently begun internal PvP and AI testing, which hopefully means it’s one step closer to being ready for release. If you want to see the game in action, you can check out the new videos after the cut.
For those that felt titillated and intrigued by the original announcement of Rebel Horizons a year ago (if you can remember back that long), movement has been spotted on the project after many months of relative silence. The team is planning to make an appearance at GDC this spring and has a new trailer to show off to the public.
The trailer for the sci-fi sandbox shows a man on another world, taking a jet bike across the desert to a settlement. There, he buys some gear and then steps into a teleporter, destination unknown.
Rebel Horizons is making a shared persistent universe in which players can forge their own destinies and make their own living. Possibilities include trading, crafting, bounty hunting, mining, harvesting, and traveling to other worlds, each with their own ecosystems and economies.
Catch a glimpse of the future in the GDC 2017 trailer after the break!
One cannot claim that the official announcement of Rebel Horizons implies a lack of ambition. The newly announced title promises players that it will provide a vast and expansive network of planets for players to travel between, with each planet running its own distinct economy as players and groups of players work to establish their own reputations. Watch creatures and the ecosystem around you develop, evolve, and change over time.
Ambitious? Definitely. Made all the more so with the promise of a single game world without any shards, with perhaps just a touch of wishful thinking as the announcement contains nothing more than concept art. Keep your eyes peeled for more information now that the game itself has actually been announced; there’s no mention as of yet regarding business models, development plans, or anything beyond the title itself and ambitious design principles.