eso

See: The Elder Scrolls Online

Bethesda outlines your first five hours in Elder Scrolls Online

Bethesda has published a new blog post that sums up a player’s first five hours in Elder Scrolls Online. As you might expect, there’s not a lot here that’s helpful to existing fans or experienced PC players, but if you’re new and/or considering an ESO sojourn on your console, you can get a good overview of what awaits you by reading the blurb.

“One thing you should know,” Bethesda says, “is that Tamriel is huge. Seriously, huge. And it contains some places that are really, really nasty. Some quests, even early on, may send you into those nasty areas… and nothing will artificially prevent you from going there, even if you’ve just started the game.”

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The Secret World shuts down accounts linked to unauthorized Steam key resellers

Funcom is drawing a line for The Secret World players who attempt to use Steam keys from “unauthorized resellers” by shutting down accounts linked to those keys. The studio posted both a warning and advice on the forums for those caught up in this mess.

“These unauthorized resellers are retailers that have not been approved by us to sell game keys,” Funcom said. “Generally, they buy keys in bulk through other third parties. While some of them are reputable vendors, others may have utilized fraudulent practices, which will result in Steam or Funcom never receiving payment for purchases.”

Funcom advised players to file a return or dispute the charges from these key sales and to purchase an authorized key to reactivate affected accounts. A similar issue with Steam keys cropped up a couple of weeks ago in Elder Scrolls Online.

Source: Official forums. Thanks to Crow for the tip!

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Elder Scrolls Online’s new trailer lampoons ‘that guy’ in your group

You know that guy who’s always screwing around, fishing and reading books during raid boss encounters? His name is Tony, and he’s the unwitting star of The Elder Scrolls Online’s new trailer, which apparently wants to remind you that console gaming with your friends is roughly like pugging everywhere else. Everyone’s guild has this guy — right? OK, maybe just mine then.

ESO launches on Xbox One and PS4 next week. Check out the video below — it’s a little bit stagey but actually amusing.

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One Shots: Reflections of me

One fun in-game photography trick is to use reflections, mirrors, and glass to offer a different — and sometimes more artistic — vision of a scene. I have to applaud reader Jake’s use of the water’s reflection in this piece because it makes it beautiful times two!

“I’m leveling a Sylvari Ranger for the upcoming Guild Wars 2 expansion, and I found this beautiful little nook off the beaten path in Brisban Wildlands,” Jake wrote. “There is no vista or point of interest in this location; you just have to be nosing about to find it. That’s one of the things I like about this game: The map was designed with exploration in mind. And jumping (sigh).”

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The Elder Scrolls Online shows off exploration in its last ‘This Is TESOTU’ video

Do you like to explore stuff? You know, wander off into the wild blue yonder in zones and just see what you can see? The Elder Scrolls Online will let you do that. Why, it has a new video out just today to shine more of a light on the exploration options available in the game. If you’re a near-future console player, it’s the sort of thing that might be quite illuminating.

If you’ve already played the game, of course, you’ve probably explored several of these locations already – but then, are you sure you’ve seen everything therein? With big zones and not a whole lot of markers telling you just where you should go, it’s not always certain. That’s kind of the video’s point.

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Bethesda touts Elder Scrolls Online as ‘a full-fledged virtual world’

Are you on the fence about checking out The Elder Scrolls Online? If so, a new post on the official Bethesda blog might be worth reading. Or it might be marketing hype. Or both, you decide!

In any case, it’s basically a top seven list of things you need to know about ESO, including the fact that the game is “a trip back in time” as well as “a full-fledged virtual world, loaded with stuff to do, places to see, people to meet, and nasty beasties to slay with gleeful abandon.”

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Elder Scrolls Online announces console digital preorders

Getting pumped for The Elder Scrolls Online’s console launch in two weeks? Of course you’re not; you’re an MMO player, so you’ve been playing the darn game for a year already, right?

If not, then you’ll want to keep an eye on ZeniMax’s preorder offerings. The studio reminded gamers today that now, both the Xbox One and PS4 editions are available for digital preorder. Why would you hand over your hard-earned money early? For the Explorer’s Pack, of course; every console preorder comes with a Scuttler vanity pet, a bundle of treasure maps, and an account-wide faction unlock that’ll allow your characters to select any alliance to represent, not just the one to which his or her race is normally assigned.

You can also pay an additional $20 for the Imperial Edition of the game, which like the PC version of the same name will unlock the Imperial race for your account and set you up with a sweet white horse.

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Elder Scrolls Online begins cracking down on ‘fradulent’ game keys

It could be one of the most heart-dropping emails an MMO player could get: a notice that the game key he or she purchased turned out to be from a shady dealer and that the account will be closed.

But that’s just what’s happening right now with Elder Scrolls Online. ZeniMax is sending out emails to players who have purchased so-called “fraudulently obtained digital game keys” for the MMO, informing them that their accounts are forfeit as a result.

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Tamriel Infinium: What we know about Elder Scrolls Online’s Imperial City

Even before the PC launch of the Elder Scrolls Online last year, there was something the community pined for: the Imperial City. In my first trip to Cyrodiil, I hopped on my horse to see if I could catch a glimpse of the White-Gold Tower at the center of the capital. As I galloped over a hill in the southwest of the Cyrodiil woods heading north, the shadow of a giant spire peeked out from the dense fog.

It’s not often anymore that we are awed by the scale of an MMO, especially since so many MMORPGs close themselves off with zones or a ton of instances — ESO does the same. But it’s nice to know that the developers did a great job of keeping the scale and the beauty of the land yet still sectioning off parts.

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Elder Scrolls Online’s new trailer spotlights multiplayer content

The Elder Scrolls Online is inching closer and closer to its console launch just three weeks from now, and that means… trailers!

The last video covered the game’s freedom and sandboxy choices; today’s episode in this four-part video series is called “The Elder Scrolls With Friends” and focuses on unscripted multiplayer experiences, siege warfare, alliances, public and private dungeons, level-scaling, world challenges, guilds, voice chat, and highbie group-centric veteran content.

Tamriel Unlimited boasts a vibrant, active community that is the heart and soul of the online experience,” the narrator breathily informs us. Catch the whole video below.

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The Elder Scrolls Online will not require a one-time code for play on consoles

Good news for those of you looking to play The Elder Scrolls Online on consoles – if you want to sell your copy or trade it to a friend, you won’t have to fret over it. Initial reports had indicated that the game would have a one-time code for activating your account, but subsequent information from ZeniMax Online has clarified that all you’ll need to verify your game account is the actual game disc.

This is a bit of a departure from other MMOs, where the serial number in your copy rather than the disc is what allows you to play. However, since The Elder Scrolls Online is buy-to-play, the shift makes sense. And, hey, at least we’re not knee-deep in that Xbox One game sharing fiasco again.

Source: GamePolitics

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Tamriel Infinium: A guide to Elder Scrolls Online’s combat basics

I was looking back through some of my posts about the Elder Scrolls Online, and I noticed that I’ve mentioned combat quite a bit. I talk about how it feels, how it’s action-oriented. I even have a couple of articles about different class builds. My favorite thing to talk about is how that your class really doesn’t determine your role in a group. But somehow, I’ve never really discussed the basics of ESO combat.

ESO’s combat is a bit slower-paced than some other games, like DC Universe Online which actually has a very similar system. I think it has a slower system than Guild Wars 2, but that might just be an animation difference. ESO‘s combat is far less clunky than The Secret World, and the hits definitely feel as if they have more weight.

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Elder Scrolls Online loses two key devs, WoW picks up Moorgard from EQ Next

The MMO industry is a vibrant market that’s always shifting as developers move between projects. So who has gone where lately?

For starters, former EverQuest Next Lead Content Designer Steve “Moorgard” Danuser has migrated over to World of Warcraft, where he’s taken up the position of a senior designer. Danuser was one of the many developers let go during the Daybreak layoffs this past February.

Some Elder Scrolls Online players have been wondering where the heck Lead Gameplay Designer Nicholas Konkle has been. “Not with ZeniMax” is the answer; Konkle has taken up with the folks at Riot Games as a senior game designer for League of Legends. Another departure from ESO is Gameplay Designer Maria Aliprando, who according to her Linkedin is no longer with ZeniMax as of this month.

Source: Twitter, ESO forums, LinkedIn #1, #2. Thanks to Kinya and Nazon for the tips!

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