event coverage

The Soapbox: I have a bad feeling about Anthem

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As I watched Nick Tarabay stand on stage hype up the audience in the Main Theater for PAX West 2018, I thought it was...

PAX West 2018: First impressions of PWE’s Remnant From the Ashes

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Traditionally, massively multiplayer games do not have a large presence on the expo floor for PAX, but many studios had large booths with loud...

Massively OP Podcast Episode 185: PAX West crud

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Larry, Justin, and Bree talk PAX West, Elder Scrolls Online, Rend, Dauntless, Torchlight Frontiers, Blades, Neverwinter, Anthem, Star Citizen, Runes of Magic, Wizard101, FFXIV, PlanetSide 2, SWTOR, WoW, and Star Wars Galaxies, with a mailbag email on how MMOs can facilitate roleplaying.

PAX West 2018: Survival MMO Rend’s surprising art, Dorito map, faction PvP, and inbound PvE

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If this PAX West 2018 was about one thing, it was about proving me wrong. I jumped into the Rend interview expecting a specific type...

PAX West 2018: Anthem shuns content paywalls, lockboxes while embracing ‘reactive storytelling’

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More information from BioWare's Anthem presentation at PAX West this weekend has continued to roll out, bolstering the gorgeous trailer and potentially worrisome story-related...

PAX West 2018: Getting my feet wet in Elder Scrolls Online’s Murkmire

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I should preface this article with two things: I got to spend maybe 15 minutes in Murkmire while in a crowded, loud room at...
Hooray, no shouting LFG for hours, that's enticing.

PAX West 2018: Anthem’s trailer touts ‘real-time storytelling’ content

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BioWare published a new trailer for Anthem at PAX West today, this one focused on the game world and just what you'll be doing...

PAX West 2018: Elder Scrolls Online’s Murkmire arrives on the PTS September 17

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At its PAX West presentation last night, ZeniMax showed attendees an overview of content coming in Elder Scrolls Online's upcoming Murkmire DLC, which will...

Interview: Worlds Adrift’s Bossa Studios on giving, griefing, and gittin’ gud

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After the launch of Worlds Adrift but prior to E3, we sent off an interview to Bossa Studios and recently received our answers, complete...

ArenaNet on Guild Wars 2’s living story, Heart of Thorns vs. Path of Fire, security, and momentum

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Though ArenaNet was technically at E3 this year, the group representing Guild Wars 2 was chiefly a marketing and business one, so they carted our interview...

E3 2018: Hands-on with Mavericks, the MMO battle royale hybrid

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Automaton Games CEO James Thompson came along with Improbable, Bill Roper, and Mavericks to this year's E3, where I got a second chance to...

E3 2018: Bill Roper on gaming’s smoke and mirrors, Worlds Adrift, and building on SpatialOS

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For MMO players, Improbable brought some interesting ideas to GDC this past spring. It also brought some games I wasn't expecting, and the ones I...

E3 2018: Hands-on with Descent, the future of space mining

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Fallout 76 wasn't the only Interplay throwback at E3 2018: Descent, one of the games that defined the six degrees of freedom genre, is no longer...

E3 2018: Hands-on with ReEvolve, Perfect World’s new mobile sandbox MMORPG

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Remember how we learned that Perfect World would be showing off some new games at E3? Well, things happen at conventions like this -...

E3 2018: Hands-on with the superb (and hopefully Switch-bound) Black Desert Mobile

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While I've had kind words to say about the potential for mobile in the past - particularly MMOARGs - I just haven't been able...

E3 2018: Hands-on with Funcom’s upcoming Mutant Year Zero

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Apparently, GDC was good to Funcom, The Bearded Ladies, and Mutant: Year Zero. The teams had originally thought to skip E3 this year, but...

E3 2018: A second look at Trion’s Defiance 2050 reboot

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GDC 2018 back in March was good to Defiance 2050, at least in terms of making people aware of the goals of the game....

E3 2018: Hands-on with Ubisoft’s open-world pirate PvP game Skull & Bones

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So, you want to be a pirate, but Sea of Thieves isn't your cup of tea? If the issue was PvP, well, you're probably out of...

E3 2018: Well-earned hype for Rend’s pets, construction, modding, and PvPvE

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When I met Frostkeep Studios' CEO Jeremy Wood and crew at GDC earlier this year, I walked away impressed. I finally felt like I...

E3 2018: Hands-on with Pokemon Let’s Go

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You know with my being the one at this year's E3 that this would happen. A console Pokemon game that also connects to Pokemon Go?...

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