evergreen

Looking closer.

WoW Factor: World of Warcraft’s content problems aren’t about quantity

231
So recently, we asked about what World of Warcraft could do to draw back players that it had lost. To be clear, that's a...
Even-handed.

Perfect Ten: What FFA PvP has to offer the MMO space

29
Before any of you look at the title, the author, and then at your screen again in disbelief, let me disabuse you of any...

The Soapbox: MMO housing is so much more than a frivolous feature

30
When The Sims launched in 2000, what seemed like a dull and laughable concept on paper proved to be one of the most compelling...

LOTRO Legendarium: On the occasion of Lord of the Rings Online’s sixteenth birthday

9
Sometimes the passage of time triggers disheartening moments when we feel things slipping away from us. The internet seems to nastily delight in prompting...
Meh.

WoW Factor: Dragonflight wasn’t a hit – so now what?

181
All right, let's be real and acknowledge that the recent Activision-Blizzard earning report did not say outright that World of Warcraft: Dragonflight was an out-and-out...

Perfect Ten: 25 text-based MMOs and MUDs that are worth playing in 2023

10
Wanderlust hits even the most content MMO adventurer from time to time, and while there are worlds a-plenty to visit, sometimes it is easy...
LADY YOU'RE SCARING US

Casually Classic: Eight legacy MMOs to satisfy that old school craving

11
It was just five years ago in 2018 that MassivelyOP formally recognized an interesting and heartening trend in the MMO space: the rise of...
Oooh, mystery!

Wisdom of Nym: We don’t need another Final Fantasy XIV – we already have one

26
First of all, this one's for Bruno. He usually doesn't read these, but maybe he'll like this one. So we all know at this point...
All right, you live your truth.

Vague Patch Notes: If there’s any sort of metaverse, it’s already here – and it’s not what you think

5
We've had a lot of fun here having a good little giggle about the whole saga (if you want to call it that) of...
The yeller.

Perfect Ten: 10 ways World of Warcraft feels like a dead mall

127
There was a time that I lived next to a very small mall that's tucked kind of out-of-the-way in a part of my state....
VOID

Wisdom of Nym: This is how Final Fantasy XIV wants you to play, even if it doesn’t say so

27
It is not a surprise that Final Fantasy XIV wants you to play the game a certain way. There are mechanics in place to...

The Game Archaeologist: Pirates of the Caribbean Online

5
In 1967, Disneyland opened one of its most iconic attractions: a dark boat ride called Pirates of the Caribbean. A large fandom surrounding the...
WHY IS STUFF SO HARD?!

Perfect Ten: 10 MMO promises that are not filling me with confidence

26
Every game's development - and this includes MMOs - involves certain promises being made that the developers probably half-knows are not going to wind...

LOTRO Legendarium: Eight features I’d love to see added to LOTRO

14
Opinions, as they say, are like social media accounts: Everyone's got at least one and probably a dozen ready to ruin your life. This...

Why I Play: Diablo III – From pre-release to Reaper of Souls

7
It's hard for me to believe that Diablo III's May 15th, 2012, release was over a decade ago. And despite its reputation of being...
Look, ma, no colors!

Vague Patch Notes: Can anyone really cover games objectively when there’s suffering built-in to them?

46
In July of 2021, we started a roundup tag in our tag cloud that most of us probably didn't expect to still be using...

Perfect Ten: 10 features that take Star Trek Online out of this world

11
In returning to Star Trek Online after a couple of years away, I did something brand-new this time around: I brought my Star Trek-obsessed...
This is garbage.

Vague Patch Notes: The objective truth of ‘objectivity’ in games journalism

20
All right, folks, real talk: Originally there was going to be a much more sober and depressing column this week, but then this week...
Hey-nonny-nonny

Perfect Ten: A primer on 10 very basic MMO fight mechanics

18
When the first two humans decided to get into a fight, they were just pushing one another and telling the other person to quit...
I LOVED YOU LIKE A BROTHER, ANAKIN!

Vague Patch Notes: How WildStar’s first dungeon killed me

41
This is the story of a girl who ran a dungeon in WildStar's world, and while it looks all right in photographs, I absolutely...

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