everquest II

Official Site: EverQuest II
Studio: SOE, now Daybreak Game Company
Launch Date: November 9, 2004
Genre: Fantasy Hybrid Themepark
Business Model: Hybrid F2P (Optional Sub, Cash Shop)
Platform: PC

MMO Mechanics: How strong communities are barriers-to-exit

MMOs occupy a unique position in our game libraries because they include a wide range of clever mechanics that keep us logging in day...

One Shots: Early morning ride

It's been a long tradition (from before my tenure) to use a black-and-white version of the first picture of the week for the header...
What you are chasing and will not get.

Perfect Ten: 10 MMOs that let you turn real money into MMO money

Two days ago, World of Warcraft launched the WoW Token service, which will kill the game forever. It thus joins the list...

Massively OP Podcast: Episode 9

Justin and Bree discuss April Fools' Day, Neverwinter on Xbone, EverQuest II, SWG's NGE, Trove, Star Trek Online, WildStar, and RIFT, with mailbag questions on Guild Wars 2 leveling and the VR trend.

The Stream Team: EverQuest II-sday, EU edition

If you've missed out on grouping with the MassivelyOP Minions because of time zones, today is your lucky day! MJ is introducing a European...

EverQuest II cuts expansions, debuts DLCs with Rum Cellar

With everything that has happened over the last couple of months, players are understandably curious and concerned about of the future of Daybreak...
Can't we go back to mushroom people? That'd be keen.

EverQuest II is testing class balance updates

EverQuest II's latest producer's letter is a bit lower key than previous entries, perhaps, but no less vital for it. The letter

Massively OP’s MMO April Fools’ Day roundup

It's April 1st, and in the MMO space that means that studios morph into merry tricksters and devious liars. But how will you keep...

The Stream Team: Dungeon diving in EverQuest II’s early zones

There's never a shortage of things to do in EverQuest II, and -- better yet -- you don't have to be high level to...

The Stream Team: Conquering EverQuest II’s Chronoportals

The fact that EverQuest II was literally born out of the popularity of EverQuest is not lost on the younger game, and during the...

Hyperspace Beacon: What you need to know about SWTOR’s Outfit Designer

Update 3.2 for Star Wars: The Old Republic is, in a lot of ways, my update. From the beginning of the game, I wanted to...

One Shots: Memories of those long lost

Sometimes we start silly, and sometimes we start weird, but today we're going to start somber and reflective. Reader Becca made a discovery that...

Massively Overthinking: Making MMOs ‘sticky’ without vertical progression

Today's Massively Overthinking question comes to us from Kickstarter backer Jersey C, who asks, If you were asked to design an MMORPG without vertical...

EverQuesting: Celebrating EQ’s 16th year

Happy birthday, sweet sixteen! That's the song going through the air this week as EverQuest celebrates its latest claim to fame: membership in...

Jukebox Heroes: EverQuest Online Adventures

From birth until its ignoble death, EverQuest Online Adventures always lived in the shadow of the EverQuest franchise's wing. As a chunky-looking subscription game...

EverQuest Next ditches lore and general discussion forums

Assuming that there will be a wealth of lore and backstory in EverQuest Next, you won't be finding out about it on the...

The Stream Team: Braving the Brewday festivities in EverQuest II

It's that time of year again, when EverQuest II denizens raise a pint or 20 in celebration of Brewday! And as with most festivals...

Global Chat: MMOs as grief therapy

We'll begin today's tour of community articles by touching on a rather somber (yet uplifting) note. Pixelkin wrote a great piece on how...

Daybreak layoffs totaled 140 in San Diego

It's been almost a month since Daybreak (formerly SOE) laid off several of its employees following its acquisition by Columbus Nova, but...

Daybreak constricts gamemasters in EQ and EQII

A Massively Overpowered reader named Nick recently alerted us to a new EverQuest II customer support policy he'd been sent in-game in response...

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