Official Site:Â EverQuest
Studio:Â SOE, now Daybreak Game Company
Launch Date:Â March 16, 1999
Genre:Â Fantasy Themepark
Business Model:Â Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC
everquest
Massively OP Podcast Episode 235: The one about WoW Classic
Justin and Bree discuss WoW Classic, Legends of Aria, LOTRO, Black Desert, Astellia Online, Elite Dangerous, and EverQuest II, with mailbag topics on progression servers and stream etiquette.
Daybreak registers a domain name for its possible splinter studio Rogue Planet Games
While all we've got is registrations and assumptions, it certainly looks like Daybreak Games is moving forward with some form of business plans. Our...
One Shots: My other car is a ravenous dragon
Sure, in your normal, mundane life you drive a Prius hatchback, but in your virtual existence, you enjoy a ride that's a bit more...
Vague Patch Notes: How time distorted what ‘hardcore’ means for WoW Classic
There's a contingent of players looking forward to the launch of World of Warcraft: Classic next week that is vocally thrilled about one specific...
EverQuest II drops GU111 next week, EverQuest gets an ice shader, and Daybreak gauges fan event interest
Daybreak's updated the EverQuest and EverQuest II communities this week with what's next for both games. EverQuest II, for example, is preparing for GU111 Carnage...
Perfect Ten: MMOs that flirted with permadeath
This month, Dungeons and Dragons Online will be venturing where many MMORPGs have feared to tread: into the realm of officially supported permadeath. The...
The MOP Up: Nexon’s Project V4 aims to be the best-looking MMO in your pocket
Nexon gave a preview of Project V4 at a media preview event lately, and this fantasy MMO looks like one of the most shiny...
Global Chat: What would World of Warcraft 2 look like?
It's a pretty common exercise in our circles to speculate on what a sequel to World of Warcraft would look like. Oh, it'll never,...
The Soapbox: No, the MMO genre is not dead – but it could use a little positivity
One of my favorite idioms is "dead as a doornail." It always reminds me of the time I got sent out of my 10th...
Massively Overthinking: The first 10 minutes of an MMO
So here's the thing about Elder Scrolls games: Most of them start out with the same hook. From Morrowind to Oblivion to Skyrim, you...
Desert Oasis: The sad saga of enchanting in Black Desert Online
One of the hallmarks of our genre is the inherent heartbreak it's capable of creating within us. Whether we're doing a corpse run in...
The Daily Grind: Is the MMO genre dead or dying – or something else entirely?
PC Gamer made waves across the MMO genre this week with an article provocatively titled "For MMO diehards, there's only one conversation: is the...
Here’s what Ultima Online looks like in a real 3-D client
We all well know that Ultima Online is a partly 2-D game; the game world is made up of a largely flat graphics, even...
Battle Bards Episode 150: The great plains
It may not be the most sexy or exotic of biomes, but plains tend to pop up in pretty much every MMORPG — and...
Massively Overthinking: Morality and compelling choices in MMOs
The most recent episode of The Psychology of Video Games podcast touches on a subject we don't tackle very much: moral choices. It's an...
EverQuest II is launching a new fabled zone in August’s GU111
EverQuest II would surely like you to stop fretting about the future of the franchise and focus on the immediate future of the game,...
The MOP Up: The Division 2 takes everyone to the zoo
Everyone likes free stuff, right? And anyone with a soul loves the zoo, too! It is probably a smart marketing tactic, then, that The...
LOTRO Legendarium: A timeline of Lord of the Rings Online from 1994 to 2019
When I wrapped up writing my previous LOTRO column on the game's first year of live operation, I felt that I had left this...
The Daily Grind: What should Daybreak do with the EverQuest IP?
Recently, EverQuest Lead Producer Holly Longdale spoke to the rumors and general silence revolving about the continuation of the franchise, saying that Daybreak is...
The Survivalist Soapbox: Astroneer’s moon landing update is a time-limited online event done right
I could definitely write a Why I Play on Astroneer (and maybe I still will!) because there are so many reasons this game just...