Going for the one.

Elite’s test server adds in super-charged jump plumes by mistake

To quote Douglas Adams, space is big. Really big. How in the world are you going to explore all of it, even in a...

EVE Evolved: No Man’s Sky vs EVE Online

Like many EVE Online fans, I've spent the past week fully immersed in the procedurally generated universe of No Man's Sky and wondering what its mechanics and...
I hope there is a language wherein Azulgar sounds really cool.

Legends of Azulgar enters Early Access tomorrow

Do you want to head off into the depths of the galaxy and forge your own path in a spaceship? That's kind of the...
Glub glub.

Black Desert Online’s Korean version adds in a new region and underwater combat

Now that Black Desert Online has landed in North America and is humming along nicely, it's sometimes easy to forget that the game has...

EVE Evolved: When was EVE Online’s golden age?

In the latest Massively Overthinking article, our Patreon patron Duane got us thinking about whether the golden age of the MMO industry has passed or MMOs are actually in...
Big empty.

No Man’s Sky developers thank players for their understanding of its delay

Those eagerly awaiting No Man's Sky must continue to eagerly await a bit longer, as the game's current delayed release is August 9th in...

EVE Evolved: Four PvE improvements EVE needs

EVE Online is typically thought of as being a heavily PvP-oriented game, and for good reason. Players can attack each other anywhere in the...

The Daily Grind: Would you play an underwater MMO?

There are a lot of very well-established pop cultural ideas that haven't seen much adaptation into the MMO space; we've never had a real...

Glide and grapple your way through Worlds Adrift’s island exploration video

How does it feel to explore an island? That's the question Bossa Studios hopes to answer with its most recent Worlds Adrift video. The...

EVE Evolved: Should CCP start developing Walking in Stations again?

In all the time that I've been writing about EVE Online, one of the most common recurring comments is that the game badly needs...

Choose My Adventure: Exploring Shroud of the Avatar’s (not so) open wilds

Hello, friends, and welcome to the penultimate installment of Choose My Adventure: Shroud of the Avatar. Last week, in addition to giving the game's...

Take a tour of the new dungeons in Black Desert’s newest Korean update

There's no official release date in the US for Black Desert just yet. But it is coming, and that means that there's all the...

MMO Mechanics: Three game-changing movement mechanics

In order to create the most truly challenging MMOs that connect players with the specific virtual environments they're traversing, developers have always worked on...

Why I keep returning to Lord of the Rings Online

I got sucked into Lord of the Rings Online last weekend and I'm not sure why. There's no new Hobbit movie forthcoming (thank funk). I haven't...

Wisdom of Nym: Analyzing Final Fantasy XIV’s patch 3.1 notes

There are a lot of things that I really like about Final Fantasy XIV, a fact that should come as a surprise to practically...
Out in the great wide open.

Elite: Dangerous asks players to stop exploring (for the moment)

One of the keenest parts of Elite: Dangerous is the fact that it's a game with a huge galaxy just begging to be explored....

Player explorer returns from 10-month mission in Elite Dangerous

Space: the final frontier. These are the voyages of the starship Pioneer. Its 10-month mission: to explore strange new systems, to seek out new...

MMO Burnout: Why I want an Assassin’s Creed MMO

I play a fair amount of single-player stuff when I'm not playing MMOs, and at the risk of outing myself as one of those...

The Stream Team: Soaring Wander’s skies

The exploration-centric Wander is not all about meandering through the trees (as a tree, no less) on the ground; it's also about soaring through...

Flameseeker Chronicles: Hands-on with Guild Wars 2’s Heart of Thorns beta

My excitement for Guild Wars 2's first expansion has been no secret, so you can easily guess how much fun I had climbing the...