Camelot Unchained has made progress on performance, procedurally generated terrain, and more

It's Friday, which means there's probably a Camelot Unchained update floating somewhere around my inbox. Yep, here it is. Let's see. Head honcho...

Gloria Victis delivers whopper of an alpha update

It may just be one of Gloria Victis' biggest updates yet. The pre-alpha fantasy sandbox patched in several new and improved systems to the...

The Stream Team: The quest for more Wizard101 powers

After that really fun Battle of the Bands dungeon in Wizard101, MassivelyOP's MJ knew she had to return to fight those musical miscreants...

WildStar begins Chinese beta this August

As WildStar is preparing to make the grand transition to free-to-play in the west this summer, it's simultaneously making in-roads into Asia with...

The Daily Grind: What’s the ideal MMO endgame?

Happy Friday! Today's Daily Grind question was penned by Kickstarter donor Iain Leishman, and it's exactly the kind of juicy question that makes me...

Massively Overthinking: Random encounters in MMORPGs

This week's Massively Overthinking question comes to us from Kickstarter donor TheChiHawk, and it's coming from an unusually not-so-massive corner of gamesdom for...

Crowfall devs answer questions about stamina, DoTs, and more

Crowfall has published another installment of its combat chat video dev blog. Featured are designers Thomas Blair and Tully Ackland, who spend nearly six...

Tree of Savior gets a huge English FAQ

Got a lot of questions about Tree of Savior? We bet you do, you curious kitten you. Well now it's time to get...

Guild Wars 2 takes you behind the scenes of New Lion’s Arch

Now that you've had a day or two to properly ooh and ahh over the reconstructed New Lion's Arch in Guild Wars 2...

Blizz blog post looks at timewalking through WoW’s Slave Pens

Blizzard sure is proud of World of Warcraft's timewalking mechanic, at least if the number of related dev blogs is any indication. Today...

Skyforge implores you to win back the Eskenian Peninsula

Even as Skyforge winds down its final closed beta test, Allods Team still has more of the game to show off to...

Perfect Ten: Weirdly specific quests we keep encountering in MMOs

You know how you wince whenever you think of typing /played into your MMO and realize just how many hours you've given to a...

Trion Worlds teases creepy new game

Is the devil inside you? Trion Worlds is pretty sure it's the devil and not Intel, anyway. The studio behind MMOs RIFT,...

Exclusive: Broadsword on the state of Ultima Online and Dark Age of Camelot

Today we're hanging out with Broadsword Online Games, the indie studio that emerged from the implosion of Mythic Entertainment a while back....

See World of Warcraft’s Archimonde die right now

Facing off against final boss in World of Warcraft's new Hellfire Citadel raid might have some players quaking in their steel codpieces, but...

Sit and stay awhile with Landmark’s newest update

Let there be chairs! In the latest Landmark Live broadcast, Producers Terry Michaels and Emily Taylor show off some of the...

Diablo III gets Horadric Cube successor

Diablo II fans are well-aquainted with that game's Horadric Cube, a device that allowed players to toss items together and see what the cube...

Crowfall introduces the player layaway program

If there's a big juicy Crowfall purchase that you'd like to make, but your current funds are lacking, then boy does ArtCraft...
Please, let this just be me.

TUG’s new tech update is so big that all players must start over

The bad news is that TUG players can no longer load up and play any of their saved games. The good news is...
Because this hadn't already been kind of boring years ago?

World of Warcraft details the timewalking mechanics of the Shattered Halls

Let's assume you're playing World of Warcraft's latest big patch, but raiding Hellfire Citadel isn't in the cards for you for whatever reason....