first impressions

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Global Chat: Little things that add up to a great MMO

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Ever find yourself running down a list of "little things" that impress you and keep you busy in an MMO when you're trying to...

Ashes of Creation plans Apocalypse launch in February, delays castle siege testing

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A few days ago, Intrepid Studios bummed some fans out by announcing that Ashes of Creation's Apocalypse mode was going offline until mid-January, when...

Hands-on: Dipping into Ashes of Creation’s Apocalypse battle royale

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The first question we need to ask is: What am I, the sheepiest of all PvE sheep, doing in a PvP battle royale game?...

Hyperspace Beacon: First impressions of SWTOR 5.10 ‘Jedi Under Siege’

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Faith in BioWare products has been waning as of late, but Star Wars: The Old Republic seemed to always maintain a core fan base....

The Survivalist: ARK’s Extinction makes bases extinct

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It had to be too good to last! We were all pretty shocked when Studio WildCard actually launched ARK's newest expansion on the right...
This is what you asked for with another Fallout title, guys. This is what your hands have wrought.

First impressions of Fallout 76: The confusion that binds all gamers together

91
When something looks familiar and seems familiar yet is slightly and significantly different, it can really break your stride and cause you to stumble....
On a unicorn.

Global Chat: Is MapleStory 2 too cute for its own britches? (Yes.)

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Maybe it's the weird gaming lull that's going on right now, but MapleStory 2 has picked up a good amount of press and player...

EVE Evolved: Hands-on with EVE Online FPS Project Nova

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Cast your mind back to 2011 and you'll probably remember the insane hype that was building for DUST 514, CCP Games' ambitious console MMOFPS...

Wings Over Atreia: Awakened Legacy is Aion’s NGE gut punch

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Woah! WOA is back! It's only fitting: Wings Over Atreia debuted when Aion launched as a new game, and now it is back for...

Tamriel Infinium: First impressions of Elder Scrolls Online’s Murkmire from the PTS

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As I said at the time of my ESO PAX experience, "I got to spend maybe 15 minutes in Murkmire while in a crowded,...
Have a free sword! Wait.

Massively OP Podcast Episode 190: SWTOR Unite!

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Justin and Bree discuss Mike Morhaime's exit from Blizzard, the launches of Lineage 2 Classic and MapleStory 2, Legends of Aria's early access, and Bless Online's F2P plans, plus MMO guilds, how WoW might someday end, what the #SWTORunite community effort is all about.

MassivelyOP’s first impressions of MapleStory 2, Nexon’s latest MMORPG

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It's fair to say that MapleStory always did appeal to an audience that was into a very specific look and feel. If chibi anime...

Hyperspace Beacon: First impressions of SWTOR’s new Huttball map

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Yesterday, Star Wars: The Old Republic released its latest update called Fame and Fortune. I'm not exactly sure why BioWare called it "Fame and...

Flameseeker Chronicles: First impressions of Guild Wars 2’s A Star to Guide Us

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We've had just enough time to digest that epic trailer, and now A Star to Guide Us is live. This is the fourth episode...

PAX West 2018: First impressions of PWE’s Remnant From the Ashes

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Traditionally, massively multiplayer games do not have a large presence on the expo floor for PAX, but many studios had large booths with loud...

Global Chat: What MMO bloggers think about Battle for Azeroth

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There certainly is no shortage of opinions concerning World of Warcraft's latest expansion out there lately. The blogosphere by and large turned its full...
Stormy weather.

First impressions of World of Warcraft: Battle for Azeroth, part 4: Conclusions

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Part four covers expansion odds and ends plus the conclusion to our series: the problem with Azerite, progression, and why the expansion isn't bad, just weakly executed.
I AM SO GREAT! *clap* I AM SO GREAT!

First impressions of World of Warcraft: Battle for Azeroth, part 3: Narrative

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Part three covers expansion story: narrative design, the text, the intended emotional reaction, good vs. evil, comparisons to Wrathgate, and how the game's cinematic presentation is let down by its plot.
Going nowhere, going nowhere.

First impressions of World of Warcraft: Battle for Azeroth, part 2: Content

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Part two covers expansion content: the storyline, the new zones, the War Campaign, questing, rewards, Inscription, professions, dungeons, and environments.
Dead in the water.

First impressions of World of Warcraft: Battle for Azeroth, part 1: Mechanics

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Part one covers chiefly the expansion's mechanics: the basics of leveling, the Heart of Azeroth, level scaling, Azerite powers, combat, spec changes, War Mode, and the campaign.

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