for science

GDC 2021: Navigating player behaviors and cheating in online video games

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GDC 2021 has now offered several panels on player behavior and cheating that are aimed at devs but still provide some good information for...

GDC 2021: Research on online video game voice chat has come a long way

15
Covering studies about video gamers often reveals a glaring problem with the science on the topic: Most of it looks has traditionally surveyed text...
Look at me accomplishing very little.

PAX East 2021: Gaming streamers are frontline workers, not mental health experts

3
Since PAX East 2021 is virtual again due to that little virus that's been going around for over a year now, it should come...

Lawful Neutral: Defining toxicity in the MMO industry

58
One of my earliest memories from World of Warcraft isn't really a positive one. It was in back in the Wrath days. My guild...

Playable Worlds’ Raph Koster shares the secret of good social design in MMOs

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Raph Koster, the game designer behind Ultima Online, Star Wars Galaxies, and Playable Worlds' upcoming project, has posted yet another essay about MMORPG design,...

No, Twitch’s move to investigate off-platform toxicity is not ‘novel’ for the industry

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Twitch is changing its hateful conduct and harassment policy once again, this time to allow moderators to take into account problematic activity that occurs...

New UK research finds opening lootboxes is ‘structurally and psychologically akin’ to gambling

40
The mountain of research-based evidence against lootboxes has had another leaflet added to the pile. A recent report from researchers at the universities of...

Playable Worlds’ Raph Koster on the player-driven economies at the heart of virtual worlds

21
Playable Worlds' Raph Koster is back with another blog post that serves as a tip-off for what kind of MMORPG he and his team...

Massively Overthinking: Retaking Quantic’s survey to determine our ‘gamer type’

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Five years ago - yes, it's been that long! - we did an Overthinking in which our staff all took Quantic's survey to see...
how DARE you

World of Warcraft gamers move 21B gold through the player economy every day

12
IT-centric Splunk's .conf is not generally an event we cover here on MOP, but the .conf20 edition held back in October had a presentation of...

A look back at the MMO and gaming science topics of 2020

1
It's now become a long-running tradition on Massively OP to track science-related and science-adjacent stories that touch on the MMORPG world, but this past...

Cooperating in violent games like Fortnite is good for children, actually

14
Here's something that might bake your noodle: A new study suggests that children playing violent video games cooperatively such as Fortnite are actually more...

Ten-year study finds no link between game violence and aggressive behavior from adolescence to adulthood

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We've got another leaflet of evidence on the already towering pile of research suggesting no link between video game violence and aggressive behavior. A...

UK study says over 1 in 10 young gamers go into debt due to lootbox spending habits

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The pushback against lockboxes in gaming in the UK continues in spite of the matter not exactly making non-stop headlines. A new study from...
Popcorn appropriately.

ToxMod is a new moderation tool that recognizes and reports voice chat hate speech in real-time

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Moderating a game's text chat isn't easy by any means, but at least there are a variety of tools and algorithms that try to...
Inversion

For Science: Researchers investigate why some players invert their directional controls

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When you have an analog stick to control the camera, does pushing the stick forward tilt the camera up or down? The Guardian published...

New survey points to increase in hate and harassment in online multiplayer games

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The behavior of people in online games does not appear to be improving for the better. According to national survey results from the Anti-Defamation...

For Science: Gaming is good for you, actually, suggests new Oxford study

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A new University of Oxford study published this week suggests that there's a "positive relation between game play and well-being." The paper itself hasn't been...
Fair fights.

EVE Online dev discusses how communities and lasting friendships form in the sandbox

7
Let's all ignore the 15 weeks' worth of explosions, bubbles, and fighting going on in EVE Online and instead talk about friendship. Or more...

Researchers argue Pokemon Go caused a discernable increase in car accidents, injuries, and deaths

2
What is the deadliest video game in existence? If a scientific whitepaper is to be believed, at least in the case of Tippecanoe County,...

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