game balance
The Daily Grind: What form of balance is best for MMOs?
I've been thinking about balance a lot. We all say that we'd like a balanced game, but there are a lot of different potential...
Wisdom of Nym: The state of Final Fantasy XIV’s Machinist
About a year and a half ago, I first put (digital) pen to (theoretical) paper about Final Fantasy XIV's Machinist. At that point, Heavensward...
World of Warcraft’s secondary stats are dropping in power; here’s why
Players who log on to World of Warcraft's 7.1.5 test realm will no doubt have already noticed that secondary stats just aren't what they...
Armored Warfare is revamping every aspect of gameplay with ‘Balance 2.0’
A casual glance at the information available seems to indicate that Armored Warfare has not lit the world on fire. But the development team...
EVE Vegas 2016: Ascension expansion detailed, new trailer released
While the main event of the EVEÂ Online social calendar is unmistakably the annual EVE Fanfest convention in Iceland, smaller gatherings are held throughout the...
Jeff Kaplan discusses the future of hero balance in Overwatch
Are all of the heroes in Overwatch balanced? Probably not. Some heroes are a bit more powerful than others. But is that actually a...
TERA’s next major update brings big changes for Sorcerers
The next major update for TERA is dubbed Spellbound, and it's bringing two new dungeons and two new armor sets to go along with...
Mercy gets less love in the latest Overwatch patch
Are you tired of seeing Mercy's Resurrection use as a Play of the Game in Overwatch? Because dedicated support players were probably pretty tired...
Diablo III brings patch 2.4.2 to the live servers
The latest patch for Diablo III is here, and it brings with it new challenges. Specifically, it brings the new Torment XI-XIII challenge levels,...
Heroes of the Storm patches in Gul’dan
Gul'dan is the newest addition to Heroes of the Storm, albeit with a somewhat loose definition of the term "hero." Maybe if you lean...
Wisdom of Nym: Final Fantasy XIV’s class weaknesses and why they matter
The other day, I was browsing the official Final Fantasy XIV forums for a reason I can no longer recall. I am sure it...
Crowfall adjusts the performance of armor to improve diversity
Armor in Crowfall is about more than just stacking the biggest armor values and praying for rain; it's meant as a tactical choice for...
Gloria Victis further balances combat while improving account management
The last patch for Gloria Victis focused on combat balance, and this patch does too. Adjustments for player HP, passive abilities, and weapon damage...
Marvel Heroes’ frustration over Emma Frost feedback
The problem with getting feedback from a game's community is that sometimes the community's passion overrides the desire for useful feedback. That's part of...
Heroes of the Storm patches in a new battleground, new options, and major hero changes
A lot of big stuff has been talked up as new additions to Heroes of the Storm, and with today's patch those features are...
WoW Factor: Levels and legends in the Legion alpha
The alpha testing for World of Warcraft's next expansion rolls on, with the vague hope that we might actually have a beta tag by...
Crowfall looks at the early version of the Ranger’s powers
The Ranger is not a ranged character in Crowfall, but she's also not a melee character. She's a hybrid between the two playstyles, able...
Gigantic releases a big (experimental) update today
The beta test for Gigantic is still ongoing despite the financial difficulty of its development studio, but you can't take part in that test...
Camelot Unchained discusses balance in the midst of the beta crunch
The developers behind Camelot Unchained are currently in the midst of a hard crunch to get the game's beta ready for players to, well,...
Heroes of the Storm outlines existing and upcoming improvements to matchmaking
Blizzard wants Heroes of the Storm to be accessible to everyone. That can't happen if your first match of the game sees you pitted...