game design

Eat it, eat it, put it in your mouth and eat it.

Massively Overthinking: The curious cycle of MMO refunds, tutorials, and reviews

17
MOP reader Steve recently posed us an intriguing question about the state of tutorials in MMOs and other games - and how those tutorials'...

Nexon CEO talks games industry innovation, venture capital, and crypto

1
Innovation used to be a major buzzword in the online gaming industry, to the point that its saturation made it pretty tired. The term's...
Easy sell.

The Daily Grind: What sort of character options do you gravitate toward in a new MMO?

26
Look, I consider myself a simple person with straightforward tastes. Give me a new MMO and I am going to go for dual-wielding swords....

The Soapbox: MMO monetization that complements poor game design makes us all losers

18
I have a problem: As much as I enjoy games, I can see that many online and multiplayer games are becoming designed more poorly...
This is expensive.

Star Trek Online staff members explain why ships and boxes get released faster than missions

20
If you've played Star Trek Online either casually or consistently for a while, you've probably noticed that the game puts out a lot of ships...

Black Desert offers a video preview of the upcoming Atoraxxian co-op dungeon

7
From the outside looking in, Black Desert appears to be a game about grinding, Conquest and Node Wars, and (in my personal case) logging...

The Game Archaeologist: Dragon Empires, Codemasters’ abandoned MMO

6
The name "Codemasters" is far more familiar to European players than North American ones, as the British developer and publisher was active on the...

Path of Exile issues a fix-filled patch, talks about the creation of the Trialmaster and game sounds

3
Grinding Gear Games is just chock-full of information related to Path of Exile. In terms of game-related details, the game's next upcoming patch will...

TitanReach shows off more animals, props, weapons, and koblin animations

0
The latest development blog out of TitanReach once more is all about showing off 3-D artwork, so at least players of the game's early...

EVE Echoes optimizes its market board in latest update, won’t have skill injectors until at least late 2022

1
If you've perhaps forgotten that EVE Echoes, the mobile version of the venerable spaceship sandbox MMO, is a thing, then perhaps we can help...
Closer.

Four Winds: Why are Asian MMOs monetized the way they are?

23
Welcome to Four Winds, Massively OP's newest column, dedicated to Asian MMOs and the culture around it. As the resident Black Desert columnist, I'm...
This is reasonable.

Former designer for WoW, StarCraft II, and Diablo IV announces his departure from Blizzard

9
If you're a fan of live or developing Blizzard titles like Diablo IV, World of Warcraft, or StarCraft II, you were also perhaps a...

Project_N is a new throwback MMO designed by an EverQuest lead game designer

10
We certainly have no shortages of MMO projects in which fans and developers alike are seeking to return to Ye Olden Dayz of game...

TitanReach previews character models, chat, and its WoW-esque UI

6
The TitanReach developer team has been pumping out blog posts all week, with two fresh one just since our last article. The first is...

Desert Oasis: Black Desert’s Sage release demonstrates Pearl Abyss’ focus on the west

4
I'm not really a comics guy, but I still have my favorite superheroes. For me, it's Dr. Strange. Marvel's artifact wielding, spell-slinging, multiverse traversing...

Destiny 2 discusses adjustments to armor mod vendors and certain weapon perks coming in Season 14

0
The informational run-up to Season 14 of Destiny 2 rolls on in Bungie's latest weekly newsletter, calling out a couple of specific adjustments to...

Massively on the Go: Mother Nintendo should make Niantic Earthbound

0
So, Nintendo and Niantic will work together for more AR games based on Nintendo IPs. No great surprise from me, as I'd mentioned years...

Massively on the Go: Why Nintendo and Pikmin make sense in Niantic’s hands

4
With the recent news that Nintendo and Niantic will work together for more AR games based on Nintendo IPs, I thought it might be...
Teamwork.

Wisdom of Nym: Final Fantasy XIV’s forced grouping serves an important purpose

59
It's not exactly a secret, but just in case you didn't know this, Final Fantasy XIV has dungeons that are absolutely necessary to progress...

Perfect Ten: The 10 types of MMO loot I’m always thrilled to get

11
Loot's not something that I see discussed much these days among MMO players. It's probably because loot's been around since the beginning of online...

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