game development

Like a bridged over zone-wide conflicts

Crowfall shows off the behind-the-scenes magic of the Clusterizer

As cool as it may sound, unless you're actually working on developing Crowfall, the odds are you will never see the Clusterizer in...
Get off your phone.

Albion Online’s shift away from mobile was a matter of market forces

If you remember a lot of the early marketing for Albion Online, it focused quite heavily on how the game was going to...
PLANTS

The Repopulation details the changes for art assets and how they help players

The odds are high that when you walk through an MMO's landscape, you are not thinking about art assets beyond "this looks pretty" or...

EVE Evolved: Solving EVE Online’s botting problem

Practically every MMO on the market today has had to contend with botting and the range of issues that come with it, and EVE...

EVE Evolved: A matter of balance in EVE Online

Throughout its almost 15-year lifetime, EVE Online has walked a fine line between developing new features and iterating on existing gameplay. Development has...
Tell me how I'm supposed to breathe with some air.

Ascent: Infinite Realm’s 2019 launch is the future of Kakao’s international ambitions

Good news, Ascent: Infinite Realm! The future of Kakao's international plans and possible acquisition of western development studios hinges upon your success! Not...
Pictured: Probably not Toronto.

Digital Extremes to open a new studio in Toronto

The studio behind Warframe is riding the success of that game until it runs out of rail, because why would they not? A...
WHY IS STUFF SO HARD?!

Perfect Ten: How MMORPGs become so darn complicated

MMOs are complicated. This seems like a fairly non-controversial statement; there are more or less complicated games, but they all tend to be complex...

EVE Evolved: Does EVE Online need more conflict-drivers?

Of all the terminology associated with EVE Online, the one thing that's always made me a bit uncomfortable is to hear players describe PvP as...
And this is why that's not a blobby mess!

Conan Exiles walks through the process of adding texture-rendering middleware late in development

The developers of Conan Exiles had a problem. The game was full of high-resolution textures to paint across the world, thus ensuring that...
Productive!

Chronicles of Elyria discusses moving to production and its next stretch goal

Good news for the Chronicles of Elyria fans in the audience, as the game is officially moving on from pre-production to production very...

MMO Mechanics: Enhancing MMORPGs with experiential learning mechanics

Ever since I considered the responses to a Massively Overthinking article in which a developer asked if a prestige system to encourage replaying...
That's a lot of people.

Overwatch’s Jeff Kaplan on team size and development time

There are around 100 developers working on Overwatch right now. That number comes from director Jeff Kaplan directly in a thread on...

EVE Evolved: The single-shard sandbox economy

The debate about what makes a good sandbox game is as old as the term itself, and everyone seems to have a different view...
Ah, because you're awesome. That's your selling point.

Chronicles of Elyria developers discuss rope bridge development

There's no question at this point about whether or not Chronicles of Elyria will be funded. There is, however, some question of whether...

EVE Evolved: Could achievements save EVE’s new player experience?

EVE Online has always been a very long-term game, with players setting goals that often take months to achieve and forming friendships over...

EVE Evolved: Bring on the big expansions again!

When EVE Online's development switched from two major expansions per year to ten smaller releases, the benefits were pretty difficult to argue with....

Not So Massively: For the King’s Kickstarter, Hearthstone’s match controversy

Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don't really...

Not So Massively: HOTS’ ranking woes, LoL’s server move problems

League of Legends finished setting up its new North American server in Chicago, reducing ping times for east coast players but dramatically increasing...

EVE Evolved: CCP can’t just focus on EVE Online any more

The recent announcement of arcade shooter EVE: Gunjack for the Samsung Gear VR has prompted some pretty interesting negative responses from gamers...

ADVERTISEMENT

THE LATEST POSTS

adspacer

TOP CONTENT