game mechanics
Primal Survival development has ceased for ARK: Survival Evolved
As we approach this year's E3, it seems like an opportune time to check back in on features and additions that were promised at...
Gigantic updates players on the state of promised features and launch
The good news for fans of Gigantic is that the game is getting very close to its launch state. The bad news is that...
Wisdom of Nym: Words of caution about speculating on Final Fantasy XIV: Stormblood’s balance
Whew. All right. Last week had a big old release of news about Final Fantasy XIV: Stormblood, and now I'm far more relaxed because...
MMO Mechanics: Making healing interesting in MMORPGs
I was reading a recent Daily Grind article on the topic of unique healing classes and it prompted me to think about the variety...
Gloria Victis adds new things to fight over in its new map spaces
There are a lot of new lands in Gloria Victis, but what use are new lands if there's nothing to fight over? You'd have...
Hearthstone patches in decklist importing and quests with friends
If you've ever found yourself wishing that it wer easier to just import a decklist and go to town with a new deck in...
Star Trek Online prepares more War Games for the Season 13 console launch
Console players for Star Trek Online will have a few more options when it comes to war games once Season 13 launches. The latest...
DC Universe Online fires up the Age of Justice today
A new age is arriving in DC Universe Online, and it has little to nothing to do with Aquarius. It's the Age of Justice,...
World of Warcraft previews the upcoming Tomb of Sargeras opening
The entirety of World of Warcraft: Legion has been building up to a fight inside of the Tomb of Sargeras. It's the nexus of...
The Daily Grind: Do MMOs go overboard with particle effects?
There was an old joke among myself and some of my friends playing World of Warcraft about how it was convenient that bosses are...
Riders of Icarus prepares for major summer overhauls
It's time for some big changes to Riders of Icarus for the summer, and the first round of those changes is happening today. A...
Final Fantasy XIV Stormblood preview: Our interview with Naoki Yoshida
Don't miss the rest of our Stormblood preview coverage!It would be wrong to say that Final Fantasy XIV is the work of Naoki Yoshida...
Final Fantasy XIV Stormblood preview: The healers
Don't miss the rest of our Stormblood preview coverage!Healers! You need them in Final Fantasy XIV. Seriously, they're vital, and not just to make...
Final Fantasy XIV Stormblood preview: Ranged DPS jobs
Don't miss the rest of our Stormblood preview coverage!I have to say that the Live Letter was a wee bit frustrating in places. How...
Final Fantasy XIV Stormblood preview: Caster DPS jobs
Don't miss the rest of our Stormblood preview coverage!If there's one field of jobs that's never really locked me in during previous Final Fantasy...
Final Fantasy XIV Stormblood preview: Melee DPS jobs
Don't miss the rest of our Stormblood preview coverage!Oh, melee DPS, you matter to me. You matter to a lot of people, in fact....
Final Fantasy XIV Stormblood preview: Tank jobs
Don't miss the rest of our Stormblood preview coverage!I really wanted Samurai to be a tank. There's not a lot of specific reasoning for...
Final Fantasy XIV Stormblood preview: Samurai and Red Mage impressions
Don't miss the rest of our Stormblood preview coverage!It should come as pretty much no surprise that one of my first focal points when...
Wisdom of Nym: The future of PvP in Final Fantasy XIV: Stormblood
We've got less than three weeks until early access starts for Final Fantasy XIV: Stormblood. That is honestly kind of crazy. By the end...
Gloria Victis massively increases the size of the world
It's a great big world out there, full of opportunities for adventure. It's also a great big world in Gloria Victis, made even bigger...