game mechanics
Scope out the Guild Wars 2 Dragonhunter summary
You can't play a Dragonhunter Guardian in Guild Wars 2 right now no matter how much you might want to be wielding a bow...
MMO Mechanics: Three favourite action combat systems
Virtually every MMO contains dangerous places that are filled with other players or NPCs that will attack characters on site, and many also feature...
Trove previews the upcoming Boomeranger class
Another big patch is coming to Trove in the near future, and it's bringing along a new class. The class feels... familiar, somehow. We...
Guild Wars 2 unveils the Guardian elite spec: Dragonhunter
Here we are in the wilds of Guild Wars 2 once again, and you can see we've got a big old dragon right there....
ArcheAge outlines the battles in the Sea of Graves
So what sort of nautical nonsense can you get up to in the most recent ArcheAge update? How about beating back a leviathan of...
Everything you need to know about Crowfall’s combat testing
As nifty as Crowfall's mechanical goals are, they're not going to help the game much in the long run if the fundamental combat engine...
Wisdom of Nym: Benchmarks and lore for Final Fantasy XIV
Maybe it's just me, but with the steady drip of information that we've gotten about Final Fantasy XIV's first expansion, I find myself sometimes...
Pathfinder Online details the future of settlements
The War of Towers in Pathfinder Online was always a placeholder mechanic, something to hold players over before the full Settlement system was in...
WildStar outlines its PvP seasons as the first season ends
The next major patch for WildStar is bringing the end of a season of PvP. Did you know you were taking part in the...
A guide to building and using your kingdom in Crowfall
Crowfall's individual campaign worlds are intended to be reset over time. That's by design; each world will flourish, then wither, then die. But the...
City of Titans demos its first costume and combat prototypes
It's been a little quiet on the City of Titans development front for a while, but when you see the game's most recent video, you'll understand...
Guild Wars 2 Heart of Thorns’ first elite spec is the Chronomancer
Let's talk history for a moment. Before Guild Wars 2 was a thing, before it was even an idea, the team at ArenaNet was working...
Bungie reveals the Reef and more for Destiny’s House of Wolves
House of Wolves is the next big update for Destiny, and the team at Bungie is ready to start revealing what it's all about....
Neverwinter’s new lead designer takes a ‘hard look’ at Elemental Evil
Neverwinter's Elemental Evil update had some issues that extend beyond some ill-distributed reward codes. A letter to the community from new lead designer Scott...
Age of Conan developers working on panoramas and achievements
What is best in life? Crush your enemies. See them driven before you. Stop mid-crush and realize that you're in a really pretty area....
How to unleash divine wrath in Skyforge
Sure, you get the idea that Skyforge is all about being a deity. But what does that mean? When do you get to unleash...
The Powerplay update will change how you play Elite: Dangerous
The next big update for Elite: Dangerous centers around the Powerplay system, and it's enough to change the way you see the game world....
Wizard101 patches in jewel socketing
Bad news, Wizard101 players. It looks as if your gear has insufficient swag. It looks downright pedestrian. A homeless wizard could be wearing your...
Life is Feudal video dashes hopes for player shops
There are going to be no shops in Life is Feudal when the MMO portion of the game goes live. This is even true...
Landmark shows off its upcoming achievement-based progression
The next big update to Landmark will bring a major update to progression, and that means a major update to how the game's achievements...