game mechanics
Fortnite is getting a new large-scale battle royale mode
Over the past weekend, Fortnite managed to hit a peak of 1.3 million concurrent users and 30M total users. That's a lot of people....
OrbusVR shows off with a new trailer for early access
The trouble with seeing VR images on a non-VR screen is, well, they don't really carry the same sort of impact. The new OrbusVR...
EVE Online’s Arms Race update offers more ships to free players today
Before you get too excited, let's note that today's update for EVE Online is not simply handing out ships like space travel-shaped candy. Free...
Final Fantasy XI prepares its last anniversary year update for December
At this point, we would like to point out to our readers that Final Fantasy XI is in maintenance mode and has been for...
Saga of Lucimia explains its notice board approach to finding a group
The latest entry on the development of Saga of Lucimia is all about group finding tools, and quelle surprise, the developers don't like them....
Dauntless offers a video preview of its next major patch
The next big update for Dauntless is going live this month, and there's a lot of stuff in it. A new weapon, two new...
Dauntless previews the mechanics of cells
The next major Dauntless patch will bring new ways to play with the help of cells. Other games might call them sockets, but here...
Paladins tests a new card system that attracts cries of pay-to-win
Let's review. Paladins, as it stands now, has a system wherein characters get cards that can be used to power up playable characters. You...
World of Warcraft’s 7.3.5 begins testing as allied race, environment, and zone scaling spoilers abound
So the latest raid for World of Warcraft is out now, but perhaps you don't have a regular raid group. What will you do...
City of Titans shares details on creating its mission lines
There's already a lot of lore floating around for City of Heroes-inspired indie MMORPG City of Titans, but all of the lore in the world...
The Daily Grind: Should MMOs with PvP-focused factions allow cross-faction interaction?
I'm on-board for World of Warcraft: Battle for Azeroth focusing on the factional conflict, but there's a side of the factions in WoW that...
The Soapbox: Inconvenience is not immersion in MMOs or anywhere else
Inconvenience is not immersion.
This strikes me as something rather ridiculous to type; to mildly paraphrase Dan Harmon, it seems like should be one of...
Path of Exile shows off the interactions of new skills and support abilities
Part of the fun of Path of Exile is setting up combinations of skills, support skills, and items in order to create a constant...
Revelation Online: ShadowBlade brings Assassin, new class training, and class changes
Do you want to skulk in the shadows in Revelation Online? The new ShadowBlade expansion for the game lets you do just that with...
SWTOR’s double event won’t make today’s 5.6 patch (but the trailer is now live!)
The bad news is that the Star Wars: The Old Republic double event has been pushed back slightly. It was supposed to start today,...
Wisdom of Nym: Classes, job, and the Armoury System in Final Fantasy XIV
Here's how this column got written. Last week, I was talking about new potential jobs based on weapons rather than on jobs that have...
Gloria Victis expands its map and adds some hidden treasures
There's even more land in Gloria Victis now, enough space that everyone has all the reason in the world to spread out and never...
World of Warcraft previews the Burning Throne
Next week, players can start entering the raid that closes out the first storyline ever explored in the World of Warcraft universe. The raid...
Final Fantasy XIV launches patch 4.15 with music and MOBA gameplay
It's time to smash up some robots with other robots in Final Fantasy XIV. There's more to it than that, sure, but the core...
EverQuest II previews the Bastion of Thunder
Really, no one should be building a stronghold just to control portions of the weather. It leads to all sorts of problems later on....