gankbox

Gankboxes are sandboxes that place such an emphasis on unrestricted free-for-all PvP that ganking comes to dominate the entire game, to the detriment of the rest of the world design.

EVE Vegas 2015: Project Discovery gamifies scientific research

One of the problems facing some fields of scientific research is that there are often huge numbers of images to classify and analyse, and...

EVE Vegas 2015: Further Citadel details, Valkyrie, capitals, and skill packets

Though most of the big reveals for EVE Vegas 2015 were front-loaded into day one's EVE keynote talk, a lot of questions...

EVE Vegas 2015: Citadel expansion details revealed

CCP promised some big reveals at EVE Vegas 2015 and so far it has definitely delivered. In yesterday's EVE Online keynote speech, we...

EVE Vegas 2015: What to expect from EVE Vegas 2015

While the main event of the EVE Online community calendar is undoubtedly the annual EVE Fanfest in Iceland, smaller fan-run events have...

One of the Darkfall reboots answers fan questions

Believe it or not, there are two current attempts to secure the classic Darkfall license from Aventurine and reboot the game to...

Blood Raiders blast into EVE Online

'Tis the season for extremist cults and macabre space battles, haven't you heard? At least this the case in EVE Online, where

Here is Daybreak’s Halloween event schedule

Daybreak has always been a huge proponent of Halloween, and this year is no different. Returning, new, and revised events are happening in pretty...

All NPCs are lootable now in Gloria Victis

NPCs, your day of reckoning has come. You thought that your meager possessions were safe from the rampaging player army in Gloria Victis,...
I'm the one who's waving!

Classic Darkfall project continues license negotiations, plans alpha test

A volunteer-led effort to restore the original version of Darkfall is moving forward as unspecified negotiations with Aventurine continue. The Darkfall: Rise of...

EVE Evolved: Does skillpoint trading make EVE pay-to-win?

EVE Online's realtime skill training system has been a major point of contention throughout the game's lifetime, being a boon for those with...

The MOP Up: Heart of Thorns countdown (October 18, 2015)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Leaderboard: Have you tried Albion Online?

There's something about Albion Online that appeals to me. I like the top-down perspective and the stylized visuals, and of course I love...

EVE Online plans to let players buy and sell skillpoints

EVE Online has always been pretty unique in the MMO genre, not least of all due to its time-based skill training system. Instead...

Albion is getting a tie-in novel and a lore revamp

Sandbox Interactive posted a lore blurb about Albion this week. The piece highlights an NPC faction called the Royal Expeditionary Forces, which...

Bossa Studios boss on Worlds Adrift’s business model, PvP, and more

I've been keeping one eye on Worlds Adrift for several months now, as many of the concepts put forth by developer Bossa...

H1Z1 adds female zombies and a bloody hospital

H1Z1 has become an equal opportunity undead employer. The zombie sandbox patched in female zombies yesterday, expanding the variety of the walking dead...
There were some decent tabletop Star Trek games, but no.

Perfect Ten: MMO systems that could be great (but I haven’t seen it yet)

Before I start this column, I want to say two important things. First, my experiences do not extend outward to the limits of the...

Massively Opinionated: Which is the best open-world PvP, WvW or FFA?

It's a real battle to the death when Larry Everett invites Tina Lauro and Brendan Drain to debate WvW and FFA PvP.
It, uh... works?

Ub3rgames wants to reboot classic Darkfall

The long and checkered history of Darkfall has taken an interesting turn thanks to Darkfall: New Dawn, a project that aims to...
Immersive!

EVE Online player builds a custom control board for the game

No one would argue that keybindings aren't important, but somehow just hitting X to fire all weapons doesn't feel as satisfying as, say, a...

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