impression

Oh, great.

The Daily Grind: How much of an MMO do you have to play before you feel you’ve got a handle on it?

MMOs are big. Really big. You wouldn't believe just how mind-bogglingly big they really are. Although you probably would, since you're here reading about...

The Soapbox: The western port of Bless Online feels like a curse

To say that the development of Neowiz’s high-fantasy MMO Bless has been somewhat beleaguered would be an understatement. Since the Korean import’s...

Generation 3 is basically Pokemon Go’s One Tamriel: How Niantic has actually improved POGO

A lot of critical things have been said about Pokemon Go and Niantic in the past. Professionals that tried to defend certain UI elements still...

Hands-on with The Division’s beta: From character creation to Dark Zone PvP

A couple of weekends back, I -- like many other players -- took part in the beta weekend for Ubisoft's upcoming MMO shooter,...

First impressions of Black Desert’s closed beta test, part two: Crafting, gathering, and economy

On Friday, I took a look at the classes, combat, and tricky mechanics of upcoming sandboxy Korean-import Black Desert's first western closed...
I can see you now.

First impressions of Black Desert’s closed beta test: Classes, combat, and mechanics

Over the course of my first day in Black Desert, I did a lot of the things you'd expect from the first day...

Punching dinosaurs in ARK: Survival Evolved

Five minutes after I logged into ARK: Survival Evolved, I punched a fish. A few moments later, I punched a tree. Shortly thereafter,...

First impressions of Skyforge beta, part two

In the first part of my Skyforge closed beta impressions, I took a look at the tutorial and character creation process....

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