interviews

Director Dave Wilson envisions Star Wars: The Old Republic as a TV series

So a bit of a primer before we roll into this one: Nothing in this story should suggest that Star Wars: The Old...
Such nuance.

Blizzard’s Steve Danuser talks about the story development in World of Warcraft: Battle for Azeroth

Very few people are trying to defend the story of World of Warcraft: Battle for Azeroth at this point, with one of the...

New World’s director envisions an open world game where PvP and PvE players complement each other

New World game director Scot Lane has checked in recently with an update from the game's alpha in a new letter to...

Survival sandbox Population Zero outlines its new 168-hour cycle and account progression

You arrive to the wilds of Population Zero. You have seven days to live. Go. That's, in an extremely unrefined nutshell, the basic...

Interview: Saga of Lucimia on themepark design, SWG inspiration, and the MMO genre

Last week, we ran an interview with Stormhaven Studios' Tim Anderson, the boss behind upcoming MMORPG Saga of Lucimia. That interview was focused...

Bethsoft hopes Fallout 76’s Wastelanders is finally ‘Fallout with friends’

As MOP's Justin reminded me on our podcast this week, April's Wastelanders expansion really is a chance to set aside much-deserved grudges for
Past is just practice.

The Daily Grind: Are you worried about the fate of EverQuest right now?

Ever since last Friday's latest Daybreak drama - the announcement that longtime EverQuest franchise head Holly Longdale was leaving the studio for some...

Star Wars: The Old Republic continues discussing the Alderaan Stronghold’s design

Are you enjoying your Alderaanian house in Star Wars: The Old Republic? Would you like to continue the discussion about its design that...

Superman Returns star says he self-medicated with World of Warcraft

You may or may not remember Superman Returns, the 2006 installment of the classic superhero that did so-so in reviews and public perception. It...
Why are you supporting this?

The MOP Up: Fortnite’s players are spending more money than ever

Don't think that the Fortnite craze has settled down quite yet. According to a new survey, player spending in the game is higher than...

Overwatch kicks off competitive season 21 with its new hero pools feature

The time is now for the competitive players of Overwatch to hop in to the pool. The hero pool, that is! Season 21...

For Science: New paper examines the whos and whys of online trolling

MOP reader Miol recently pointed us to an intriguing academic paper on trolling. Seriously. "Trolls" or "warriors of faith"? Differentiating dysfunctional forms of...

Interview: Saga of Lucimia on funding, development, launch, and business models

Upcoming MMORPG Saga of Lucimia has been somewhat dark over the last year as its developers hunkered down to develop rather than hype....

LOTRO’s future includes River-Hobbits, Mission feature, and a new type of server

The folks over at MMO Central have posted a couple of interviews with Standing Stone Games that sheds some additional light on

SpatialOS developer Improbable reports $81 million in operating losses

Improbable, the London-based startup that's responsible for creating SpatialOS, has released its accounts to Companies House, and the news is not good. The...

Wolcen devs discuss launch issues, cash shops, endgame updates, and a new story chapter

The developers of Wolcen: Lords of Mayhem recently sat down for an interview with GamestarĀ - it's in German, but a helpful...
Accomplish.

Guild Wars 2’s Visions of the Past: Steel and Fire content lands March 17 – here’s the trailer

During PAX East this year, Guild Wars 2 may not have been granting interviews or talking to media about the state of the...

Fallout 76 studio is grumpy more people didn’t PvP

Do you ever get the impression that Bethesda doesn't quite understand its own game audience? That's probably not going to be helped by
We listen.

Star Wars: The Old Republic designers discuss the creation of the Alderaan stronghold

If you like to build something to last inĀ Star Wars: The Old Republic, don't build on Alderaan. Sure, it looks pretty right now,...

The Game Archaeologist: Tabula Rasa

The story of Tabula Rasa begins, as so many others do, with 1997's Ultima Online. Raph Koster and Richard Garriott's online fantasy...

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