iterative development

MMO Mechanics: Innovating mechanics to refresh Guild Wars 2

76
I usually keep MMO Mechanics quite general by looking at several games as examples to highlight my point regarding the mechanics of choice in each article,...

MMO Mechanics: MMORPG expansions vs. sequels

21
The recent news about EverQuest Next's cancellation has renewed the debate about whether or not MMOs should get sequels, which have given me plenty...

Guild Wars 2 Heart of Thorns launch diary: How to fix an expansion iteratively

130
I know I promised you an entry that focused on the changes to the in-game economy as my next installment to the Heart of Thorns...

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