Leaderboard is a weekly feature in which the Massively Overpowered staff pitch a poll to the readership. [Follow this feature’s RSS feed]
XLGAMES isn’t bringing Civilization Online to western consumers. At least right now. Maybe XL and partner 2K will localize the title at some point, but as of today we’re reduced to looking longingly at gameplay videos and trying to figure out why global game companies insist on regional exclusives in 2015.
Assuming Civ Online did make it to the English-speaking world, would you play it? Vote after the cut! And don’t forget to tell us why or why not.
I’m back in EverQuest II and having a pretty good time with it. As per usual, though, I can’t decide on a primary class and have spent the better part of a week dabbling with a Shadowknight, an Assassin, a Bruiser, and a Ranger. As if choosing between those four isn’t difficult enough, guess what, there are 22 additional classes, all of which sound slick in one way or another.
That’s right, EQ2 features 26 playable classes, which is why I’m using this week’s Leaderboard to see which one is your favorite. Vote after the cut!
I guess my MMO habit is back in full swing, because after a few weeks of vacationing in the realm of single-player titles (and a few weeks of vacationing from gaming altogether), I’m back to hitting this hobby hard. So far this week I’ve logged significant time in Lord of the Rings Online, Star Wars: The Old Republic, and EverQuest II. I’ve also dabbled in MMOlikes ARK: Survival Evolved, Guns of Icarus, and GTA Online, for what it’s worth.
What about you, MOP readers? Have you played more than one MMO this week? How many? Vote after the cut!
Today’s Leaderboard comes to us from MOP reader Hagu, who asks how much you value anti-cheat measures in MMOs.
Players say they want great PvP, PvE, crafting, pets, lore, exploration, etc. But at the end of the day, if you want more X, you have to give up or delay something else. Would players reward a company that invested in anti-botting but with a slower content cadence?
What about it, MOP readers? Do you consider anti-cheat measures to be a feature of an MMO? If so, is it a feature you would pay for? Vote after the cut!
I’m getting pretty excited for Blade & Soul, but I really have no idea what class I’m going to play at this point. The easy answer is, of course, all of them, but I’m looking to curb my altitis for once and settle down with a game and a class like I used to do before there were too many games and too many classes.
Summoner? Maybe. Kung Fu Master? That sounds pretty good. But so does Assassin and Blade Master, so I’m still not sure. What about you, MOP readers and B&S fans? Which class will you play when the game launches in the west?
Online action RPGs aren’t really MMOs per se, but Massively has been covering them for quite a while anyway. I’ve only played one of what I would consider to be the genre giants (well, two, if you count the five minutes that I logged in Path of Exile), so I’m curious as to the feelings of the MOP readership regarding the more popular OARPGs of the moment.
What say you? What’s your favorite OARPG? Vote after the cut!
This past year, Shroud of the Avatar moved from a monthly weekend-release cadence to being online 24/7, but the major updates have been no less frequent and new features are introduced regularly. Perhaps even more impressive is that the open communication philosophy between the developers and the players has remained constant throughout the entire process. However, that doesn’t mean that there aren’t still secrets to learn about the game. We caught up with Portalarium’s Richard Garriott and Starr Long at E3 2015 to discuss the state of the game and see what things are in store. And yes, we learned a few new tidbits the pair hadn’t planned on sharing!
World of Tanks never interested me much. World of Warplanes nailed the subject matter but unfortunately it didn’t meet my expectations for an aerial combat title. World of Warships, on the other hand, is surprisingly enjoyable. Granted, I’ve only played it over a beta weekend at this point, but there’s something oddly satisfying about the title that I can’t quite verbalize just yet.
What about you, Wargaming fans? Which of the company’s three action battlers is your favorite? Vote after the cut!
Star Wars: The Old Republic’s expansion announcement made me think about resubbing. I’m still thinking about it, but hey, that’s better than not thinking about it. Or something. Anyway, the point is, it tickled my Star Wars fancy.
What about you, MassivelyOP readers and Star Wars fans. Assuming you’re not already playing SWTOR, did the Knights of the Fallen Empire reveal pull you back to the game? Vote after the cut!
When Heart of Thorns
was announced back in January, the Guild Wars 2
community exploded with buzz as guild halls were mentioned as a main feature that the expansion would bring to the game. I was just as ecstatic, so I’ve been bursting to know more ever since the feature was discussed in a CDI proposal thread on the GW2
forum. Last night (or crazy early morning for me… see what I do for you?), Colin Johanson took to the E3
stage to give the expectant audience a brief synopsis of the guild hall system and the mechanics it would add to the expansion, and our very own MJ Guthrie
braved the E3 floor to bring us an interview on the topic
. Now that we know more, I want to unpack the basics and compare what we’re getting to the speculation.
In this edition of Flameseeker Chronicles, I will unfold the new guild hall system in as much detail as we know, and I’ll also look to the further development of the feature and inclusions I’d love to see upon release. Game Director Colin Johanson’s time on PC Gamer’s PC Gaming Show was admittedly very brief, and I wasn’t blown away with the show’s format in comparison to other E3 presentations. Nevertheless, there’s plenty to unpack before we see the guild halls running in-game this Friday in a special livestream on the official GW2 Twitch channel.
I like music. I like MMOs. I like MMO music, and really most game music in general. I don’t always listen to an MMO’s music, though. Sometimes it’s because I’ve heard it hundreds if not thousands of times already. Sometimes, not often, but sometimes it’s because it sucks. And sometimes it’s because I just want to throw on some of that down home devil music while I’m smashing space rocks or orc faces.
What about you, Leaderboard readers? Do you roll with with the stock MMO soundtrack when you play, or do you make your own? Vote after the cut.
Funcom’s mount patch for The Secret World went live earlier today, and while we’ve talked a lot about the motorcycle in recent days, the new functionality got me to thinking about what else the devs might have up their sleeve.
What about watercraft? Or hang-gliders? Or skateboards? Pogo-sticks? It could happen. What kinds of mounts would you like to see? Vote after the cut and keep in mind that you can select more than one choice!
Das Tal’s Kickstarter campaign is staring down its final week, and with only a little over 27 grand raised of its $55,794 goal, it’s time to pull out all of the stops. The team’s key strategy? To get everyone in the game to see whether it’s worth supporting or not.
That’s why Das Tal will be opening up the alpha test to everyone for 24 hours on the last day of the campaign, June 9th. “We’ll make the game available for everyone next week to enable you to convince your doubting friends,” Fairytale Distillery posted. “We’ve been told that ‘you have to play it to understand it’ — let’s get this started then!”
Interested parties can create a temporary account with the key “free4all” to jump into Das Tal’s alpha on the 9th. The devs promise that in addition to the current content, they hope to have the first pass of the leaderboard system up and running then as well.