Crossplatformy indie sandbox MMORPG Villagers & Heroes is building on its May expansion, Wellspring, with another big patch. Where Wellspring buffed the game’s existing housing system, Twilight Vale adds a new event zone, “where mischievous fairies glide through the twinkling skies ready to assail all adventurers, and who lurk in the ever ominous Ladder of doom, have descended upon the Seven Realms to celebrate the always glorious time of year known as Midsummer.”
Mad Otter Games says the update should appeal to everyone from combat questers to crafters to partygoers; the end goal is a new mount and pet. There are also tweaks for guilds, new tool vendors, toy effect changes, auction hall fixes, new cash shop goodies, and some across the board balance changes for dailies, harvesting, and even monsters (monsters do more damage now!).
Don’t forget, the game is on mobile as well as on PC, and yep, you can switch back and forth between them (as long as your account’s not through Steam).
With Villagers and Heroes handing over unprecedented control of its village design and decoration to players with next week’s Wellspring expansion, there’s a lot to absorb in a short amount of time. To get players on board with the big changes coming on May 14th, Mad Otter Games showed up for a Reddit AMA yesterday to talk about the game in general.
A case was made for why Villagers and Heroes is the best mobile MMO: “Compared to most mobile MMOs, it definitely features much more actual content — zones to explore, quests to complete, items to find, etc. — so if you enjoy exploring it may be right up your alley. It’s also not very competitive (PvE only) which may fit a casual playstyle well.”
The team also pointed out that the game avoids a lot of the pay-to-win issues and paywalls found in other mobile titles. Other topics discussed included gamepad support, combat pets, flying mounts, guild population limits, and how village stacking will work in Wellspring.
Cross-platform MMO Villagers and Heroes made a leap to another platform this week with the release of the game for the app store. This means that iOS devices can now pick up and join the fun along with the Android and PC crowd.
Mad Otter Games opened up a new server — US3 — to handle the influx of new players. It should be noted that unlike some mobile spinoffs of MMOs, Villagers and Heroes for iOS is the same full version that PC players enjoy, albeit with modified controls and UI to accommodate touchscreen devices.
Villagers and Heroes put out Patch 4.8 late last month with movement changes, a ranchable boar, and two new high-level zones. The iOS release includes the recent Starfall overhaul and offers eight class builds, 10 crafting professions, over 1,000 quests, and player housing.
So who’s picking this up this week?
It has been almost a year and a half since Villagers and Heroes released on Android devices, during which the Apple-toting community has been eagerly awaiting its turn. Happily, that moment is almost here, as Mad Otter Games announced yesterday in a press release that it will be bringing the title to iOS on Feburary 26th.
“We are excited about the game finally coming to the Apple App Store so that players new and old can play on the Apple devices to experience one of the most immersive cross-platform MMORPG’s available,” said Mad Otter President Damon Slye. “We are looking for beta testers for iOS, so if you would like to get your hands on the iOS version early to help test, please sign up on the website!”
You can sign up for the beta test right now to see how Villagers and Heroes performs. It’s a cute MMO that deserves a little bit of love, which is why we like to visit it every now and then. Check out MJ’s latest adventures after the break!
Cross-platform MMORPG Villagers & Heroes has a new patch out this week just in time for Christmas. It heralds the return of Grintcha’s Lair. “This wintery wonderland event zone, where cheery quests, deadly battles, jolly gifts, and much more, awaits all those who seek a festive good time and some very plump rewards,” says Mad Otter.
The patch also rolls out the auction house to Android players, pulling them further into the game’s PC ecosystem.
As MOP reader Kherova reminded us, V&H intended to launch on iOS this past fall, a season you might notice ends in just a few days. It’s clearly not going to make that goal, but the studio says it’s still working on it all the same.
2011 MMORPG Villagers and Heroes has had a strong last 12 months. It launched on Android, rolled out a massive revamped called Starfall, tussled with RuneScape over the crossplatforminess title, and now? It’s finally rolling out to iOS, so you Appleheads can join in on the fun. Mad Otter previously said the release would happen this fall. Here’s today’s PR:
“Free-to-Play MMORPG Villagers & Heroes will be soon coming to iOS devices following the release of the latest expansion Starfall. Villagers & Heroes on iOS promises the same level of content, intuitive controls and in-depth MMORPG experience as Android and PC players experience with everything MMO fans love. […] More details on the iOS version and the coveted release date will be coming soon.”
So, when? “Soon.”
Villagers & Heroes’ Starfall expansion officially launches today – a week earlier than originally planned. Who does that?! Mad Otter Games, that’s who. Indeed, the studio has declared it the biggest update ever for the cutesy sandpark MMO, and to top it all off? It’s free.
As we’ve previously reported, the expansion includes a reworked loot system, revamped talents, four new high-level zones, a level cap increase to 90, more character creation options, retooled crafting, tweaks to the UI, and more.
Cross-platform fans need also know that the game has an Android version already playable and an iOS version on the way later this fall, in addition to the existing Windows client and Steam edition. We’ve rounded up all our Starfall coverage, plus the expansion trailer, down below!
We’ve been keeping an eye on Villagers and Heroes all summer as it’s been prepping its 4.0 update. Dubbed Starfall, the update is a huge overhaul patch, with new talent trees, new feets, new zones, revamped crafting and loot, and a level cap bump. Today, Starfall has a brand-new trailer recapping all of the updates features, including a few we haven’t covered previously: story-driven quest content, the removal of repair costs, and the new map.
“Starfall is the biggest and most ambitious expansion to hit the cross-platform MMORPG,” writes Mad Otter Games. “Starfall will be a free expansion for Villagers and Heroes coming soon to PC & Android devices later this year.”
Most recently, the game was involved in a cheeky faux-feud with RuneScape, as developers behind both games have been vying to claim the title of “first-ever cross-platform MMO” in the west (a feat already accomplished by at least seven other MMOs we can think of).
Buckle up, MMO fans, because it’s about to get really weird up in here. There seems to be this strange struggle between studios these days to claim the title of “first-ever cross-platform MMO” (at least for a western title). Last week, RuneScape announced that it was going to be the first game to do this with its upcoming mobile edition, but now Villagers and Heroes — which offers the game on both PC and Android — is contesting that claim.
“Competitor announces ‘1st MMO on mobile, first to deliver interoperable play between PC and mobile’ for 2018… SORRY, WRONG. We did it first!” Mad Otter Games tweeted last week. “Villagers and Heroes IS the first and the BEST mainstream and established Western MMO offering full cross-platform play!”
Of course, AdventureQuest 3D would like to have a word with both of you, as would Pixel Worlds, Pocket Legends, Nebula Online, Arcane Legends, and some game that launched this past week. Forget its name. Albion something? “First cross-platform MMO” doesn’t really seem to be a label that can be exclusively claimed these days (as we’ll talk about on the MOP Podcast later today!).
Has Villagers and Heroes bitten off more than it can chew? The fantasy MMO is preparing to roll out a massive, top-down revamp to the game with the upcoming Starfall expansion. As part of this, the whole character class system is getting an overhaul to help with variety and power problems.
In a press release sent to the far reaches of the world, Mad Otter Games explained that every class is now going to contain 12 passive talents divided between three specs. As players ding a new level, they’ll be given a point to dump into the talent of their choice. A 35-point-infused talent then morphs into an ultimate talent, giving players a huge boost in battle.
The studio provided an example of how this works: “If you play as a Wizard, you can unlock a talent under the Fire specialization called Incinerate. This talent makes enemies hit by your single-target fire spells deal 10% less damage. If you level that talent completely, you unlock the Ultimate Pyromaniac. This Ultimate lets you cast fireballs without using any mana.”
Source: Press release
Loot is getting a pretty big overhaul in Villagers & Heroes when the Starfall 4.0 expansion goes live, with a color-based rarity system, improvements to crafting, and the addition of interchangeable runes, random armaments, and class-specific item slots.
“Loot will now have a Power Rating, showing how powerful a piece of armor or weapon can be,” Mad Otter explains. “This simple number lets you know instantly how much better or worst new loot you find is compared to what you currently use. One factor for this power rating are new item stats. Equipment you find and craft will have special properties. It could raise your health, lower your cooldown, or give a chance for massive damage. These stat boosts are in tiers of Common, Uncommon, and Rare, and each with their own edge in combat.”
The expansion is still slated for all platforms “later this year.” Crafting is just one of the systems getting an overhaul; the studio is also working on new talent trees, feats, zones, and a level cap bump.
Source: Press release
Villagers and Heroes might never be considered in the same league as some major MMORPGs, but let us tell you that those MMOs will probably never produce something as awesome as Villagers and Heroes’ new year newsletter.
This massive info dump for 2017 is so huge that it’s almost hard to know where to begin. An iOS port? Coming in February. French and Spanish localization? Sure, and why not toss in an auto-translation program for the other languages too! A level cap increase? New high-level content? New low-level content? Overhauled zones? Talent revamps? Improved gear? Upgraded optimization? A new server? A secret surprise project? It’s all coming this year, folks.
In this world, there are the haves and the have-nots. When it comes to those who get to play the new mobile edition of Villagers and Heroes, players in the UK and Scandinavia are the haves, while every other person across the globe is the have-not. Deal with it.
Actually, the rest of the world will have to deal for only about 45 days, as the full global release of Villagers and Heroes mobile is scheduled for early September: “The official global launch date of Villagers and Heroes is now out — get ready to play the game on Android devices the 7th of September! If you’re in the UK or Scandinavia, no need to wait — you can already download and play the game using the Play Store button.”
On September 7th, it will be the Android owners who are the haves and all other mobile games taking the role of the have-nots. Villagers and Heroes’ mobile version promises to be fully cross-platform compatible with the existing PC client.