massively overthinking

Massively Overthinking is a weekly feature in which the Massively Overpowered writers take turns weighing in on a particular MMO-related topic before turning the discussion over to the readership. [Follow this feature’s RSS feed]

This guy, dudes.

Massively Overthinking: When social play in MMOs is predatory by design

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Blogger Tobold recently wrote a provocative piece on social play in MMOs, as pointed out to us by our dear tipster Sally. In a...

Massively Overthinking: That moment when your MMO looks like a ‘fire sale at an exotic pet store’

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Massively OP Podcast listener John recently sent us a really great question that saw Justin and me sharply divided in terms of our responses,...

Massively Overthinking: Mainstream misconceptions about MMORPGs

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Massively OP reader Arsin Halfmoon pitched the team a great question this week, poached straight from the podcast list: "As someone deeply invested in the MMO...
Hello again.

Massively Overthinking: Is the MMORPG genre taking a much-needed breather?

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Massively OP donor and commenter Tibi sent this epic question to our podcast and kindly allowed me to share it here instead for maximum...

Massively Overthinking: Are MMOs designed for ‘low-skill gamers’?

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Ages ago on the MMORPG subreddit, a player made a bold statement: MMORPGs are designed for low-skill gamers. "I remember being dazzled by EverQuest and...
Oh, thanks.

Massively Overthinking: Unholy MMORPG hybrids

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Massively OP reader and frequent tipster Gibbins wants us to play match-maker. "I love the wonderful world that Bethesda created with the Fallout franchise, not...
Worlds Adrift

Massively Overthinking: Breaking your immersions in MMORPGs

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Veteran MOP reader and tipster Nordavind is going to break your immersions. Just kidding. He does have a question for us all on that...

Massively Overthinking: Death and dying in MMORPGs

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In March of last year, MOP's Justin wrote a detailed guide to the most common death penalties in MMORPGs. Last September, Gamasutra pulled seven...

Massively Overthinking: The future of a global MMORPG industry

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Massively OP Patron Duane's done the math on what is becoming, more and more, a truly global MMORPG industry. His question for Overthinking this...
There was something beautiful and wonderful and it destroyed itself.

Massively Overthinking: Tab-target vs. action combat in MMORPGs

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Massively OP patron Duane is kicking the new year off right: with a brawl over combat types in MMOs. "Tab-target, action, or hybrid combat, for...
Anyway here's Wonderwall.

Massively Overthinking: Hopes and wishes for MMORPGs in the new year

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One of the frustrating bits about our end-of-the-year content rollouts is that sometimes predictions and story roundups can come across as negative. It's way...

Massively Overthinking: Our MMORPG gaming resolutions for 2017

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Are you the type of gamer to make resolutions? I'm not, but I know a lot of people who map out their year ahead...

Massively Overthinking: Our 2017 MMORPG predictions

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With 2016 drawing to a close and 2017 rushing up to meet us, the Massively OP team has regrouped for another round of bold and...
The fun of getting lost, being upset, and getting annoyed.

Massively Overthinking: Our favorite MMORPG stories of the year

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Earlier this week, we posted our award for the biggest MMORPG story of the year -- the one we thought had the biggest impact...
Every day, sadly.

Massively Overthinking: The best MMORPG developer quotes of 2016

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One of the fun things we implemented on the site this year is a database of quotes from developers (among other entries) that are...

Massively Overthinking: FOMO and time-limited events in MMORPGs

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Earlier this week, Daybreak told players it wanted to get back to time-limited events in DC Universe Online. "Events make logging in every day...

Massively Overthinking: Gratitude for the people of the MMORPG genre

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It's Thanksgiving here in the US, and we wish you all a happy one, whether you're celebrating locally or not. For this week's Massively Overthinking...

Massively Overthinking: The many ‘NGE’ moments across MMORPG history

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Eleven years ago this week, the New Game Enhancements patch descended on Star Wars Galaxies, forever changing the trajectory of the game, SOE, and...

Massively Overthinking: Nickel-and-diming in MMORPGs

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Massively OP reader and listener Suikoden79 recently wrote in to the podcast with a gem of a question I thought would be more fun...

Massively Overthinking: The MMORPG board games connection

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MOP reader Kastaguro sent us an interesting question last month about MMORPGs, board games, and a possible playerbase shift. "I was wondering if any of...

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