massively overthinking

Massively Overthinking is a weekly feature in which the Massively Overpowered writers take turns weighing in on a particular MMO-related topic before turning the discussion over to the readership. [Follow this feature’s RSS feed]

Massively Overthinking: MMO monetization run amok

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Over the last couple of weeks, the monetization of unreleased games has become a pervasive and uncomfortable theme for the MMO genre. Just in...
ANGRY.RAR

Massively Overthinking: 2017’s MMORPG zeitgeist

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This time last year, I polled the Massively OP writers for their opinions on which MMOs had had the best year, or half year,...

Massively Overthinking: Disentangling MMO classes and races

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Last week, a guildie of mine mentioned that he'd been interested in Crowfall until he realized he couldn't be a gerbil (Guineacean) of the...
I'll be dead soon

Massively Overthinking: Being Uncle Owen in MMORPGs

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Ever since the tone-deaf SOE proclamation that nobody wanted to play Uncle Owen in an MMORPG, contrary me has consciously fought that very stupid...

Massively Overthinking: Is the MMO genre facing an identity crisis?

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MMORPG blogger and MOP commenter Isarii (@ethanmacfie) recently published an excellent video positing that the MMO industry is facing a "massive identity crisis." "The MMO...
SWEET GUITAR RIFF

Massively Overthinking: Competitive PvE in MMORPGs

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During last week's podcast, Justin and I bumped into a tangential topic about competitive PvE and how relatively rare it is in MMORPGs, which...
Oh my.

Massively Overthinking: Are MMORPG players a minority in their own genre?

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Deep in the comments of the MMOs-vs.-survival-sandboxes thread from last week, reader miol_ produced a beautiful comment about how MMO players have become a...

Massively Overthinking: Disassembling MMORPGs for parts

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This week's Massively Overthinking comes to us from Xijit -- and I think you'll agree it's quite timely. "In light of The Secret World getting reworked into...

Massively Overthinking: MMOs, from hardcore to casual and back again

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Massively OP reader Suikoden wrote this great question to the podcast -- too good to let just Justin and me answer it. It's a...

Massively Overthinking: It’s the end of The Secret World as we know it

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I think I can speak for most of our staff in saying that in November when Funcom first promised a "major upgrade to both retention and...

Massively Overthinking: Competition vs. community in MMOs

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Quantic Foundry, the games research group we've been tracking ever since it posted its original Gamer Motivation Model, has a new piece out this...
bang

Massively Overthinking: The City of Heroes Master X Master debacle

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On Tuesday, NCsoft announced that it plans to introduce Statesman, from the long-sunsetted City of Heroes, as a playable character in its MOBA, Master...
This guy, dudes.

Massively Overthinking: When social play in MMOs is predatory by design

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Blogger Tobold recently wrote a provocative piece on social play in MMOs, as pointed out to us by our dear tipster Sally. In a...

Massively Overthinking: That moment when your MMO looks like a ‘fire sale at an exotic pet store’

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Massively OP Podcast listener John recently sent us a really great question that saw Justin and me sharply divided in terms of our responses,...

Massively Overthinking: Mainstream misconceptions about MMORPGs

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Massively OP reader Arsin Halfmoon pitched the team a great question this week, poached straight from the podcast list: "As someone deeply invested in the MMO...
Hello again.

Massively Overthinking: Is the MMORPG genre taking a much-needed breather?

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Massively OP donor and commenter Tibi sent this epic question to our podcast and kindly allowed me to share it here instead for maximum...

Massively Overthinking: Are MMOs designed for ‘low-skill gamers’?

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Ages ago on the MMORPG subreddit, a player made a bold statement: MMORPGs are designed for low-skill gamers. "I remember being dazzled by EverQuest and...
Oh, thanks.

Massively Overthinking: Unholy MMORPG hybrids

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Massively OP reader and frequent tipster Gibbins wants us to play match-maker. "I love the wonderful world that Bethesda created with the Fallout franchise, not...
Worlds Adrift

Massively Overthinking: Breaking your immersions in MMORPGs

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Veteran MOP reader and tipster Nordavind is going to break your immersions. Just kidding. He does have a question for us all on that...

Massively Overthinking: Death and dying in MMORPGs

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In March of last year, MOP's Justin wrote a detailed guide to the most common death penalties in MMORPGs. Last September, Gamasutra pulled seven...

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