massively overthinking

Massively Overthinking is a weekly feature in which the Massively Overpowered writers take turns weighing in on a particular MMO-related topic before turning the discussion over to the readership. [Follow this feature’s RSS feed]

Massively Overthinking: The MMORPG wishes that go unfulfilled

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This week's Massively Overthinking question is a short and sweet one posed by Das Tal developer Alexander Zacherl. "What's the greatest unfulfilled dream of MMO players...

Massively Overthinking: Is every MMORPG with a cash shop pay-to-win?

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This week's Massively Overthinking comes to us from one of our dear Patreon Patrons, Duane. "There seems to be an ever broadening attitude towards what...

Massively Overthinking: The best and worst MMORPGs of E3 2016

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With E3 taking up so much head-space this week, we thought it only right to discuss how MMOs in particular fared at the convention....
Elder Scrolls

Massively Overthinking: 2016’s MMORPG zeitgeist

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A few weeks ago, Massively OP's Eliot Lefebvre wondered aloud about which MMO has had the best year so far. For this week's Overthinking, I'd...

Massively Overthinking: Solving the MMORPG grouping problem

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Massively OP Patron Roger has another great question for the crew this week. "I have the hardest time pushing myself to join a group, but...

Massively Overthinking: The stories inside MMORPGs

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This week's topic comes to us from one of our dear Patrons, Roger. "I love stories, and some games tell great stories. MMOs have trouble...
Boring space dad yay.

Massively Overthinking: Playing the game of timers in MMOs

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Massively OP reader The Chief Turtle recently sent us a question that I think ties in neatly to the daily quests Overthinking we discussed a few...

Massively Overthinking: The minority playerbases inside MMORPGs

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Earlier this week, World of Warcraft Lead Game Designer Ion "Watcher" Hazzikostas weighed in on a player thread about Legion's in-game prices in a...

Massively Overthinking: The sandbox MMORPG disconnect

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This week's Massively Overthinking was inspired by a reader who decided to go by Sandboxless in Seattle when he penned this note of frustration to us. I...
Work it over.

Massively Overthinking: Trinities and quaternities in MMORPGs

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This week's Massively Overthinking topic was inspired from Jake, who wrote in to us wondering about roles in MMORPG classes and group content: "What happened to roles?...

Massively Overthinking: The ‘next’ EverQuest

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This week's Massively Overthinking comes to us from Patreon donor Roger, who fully admits he still has EverQuest Next on the brain. "Since we won't...

Massively Overthinking: Reconsidering the MMORPG daily quest

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Dailies. The word evokes pure hatred from some corners of the MMORPG world. And yet games without dailies are dinged for not having enough content...

Massively Overthinking: Grouping, kill-stealing, and open PvP in MMORPGs

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This week's Massively Overthinking topic arrived in our inboxes from longtime reader Leiloni. It's a timely one all about newly launched Tree of Savior -- and...

Massively Overthinking: Our favorite MMORPG classes

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Nostalgia has me this week: I've been thinking a lot about some of my all-time favorite MMORPG characters, some of whom I can't physically play anymore...

Massively Overthinking: The best newbie systems in MMORPGs

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One thing I've realized from my time in Black Desert so far is than even for a die-hard sandbox fan, the introduction is pretty...

Massively Overthinking: The future of Daybreak

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This week's Massively Overthinking topic revolves around the EverQuest Next cancellation, of course. MOP Patron Roger sent us 11 (!) questions to pick from....
Plus one.

Massively Overthinking: The state of WildStar

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This week's Massively Overthinking focuses entirely on WildStar, out of whose devs we've been trying to get answers -- never mind reassurance about the game --...
It's not particularly cruel.

Massively Overthinking: The curse of player-generated MMO content

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The influx of new player-generated-content-oriented MMOs might make you think that PGC is on the rise, but if you've been around the genre for...

Massively Overthinking: The new normal of early access MMORPGs

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This week's topic comes from Massively OP reader Zadira. "Daybreak has just passed it two-year anniversary for Landmark, and it still has its early access reward options for...
It's like three games for the price of... well, actually, it's two games now.

Massively Overthinking: The Star Citizen money machine

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Massively OP reader Ichi has posed us an interesting question. At the end of 2015, a lot of gamers, including some of our own...

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