massively overthinking

Massively Overthinking is a weekly feature in which the Massively Overpowered writers take turns weighing in on a particular MMO-related topic before turning the discussion over to the readership. [Follow this feature’s RSS feed]

Massively Overthinking: Forced socializing in MMORPGs

Massively OP Patron Jackybah has a question for this week's Massively Overthinking that's probably going to kick up some dust. He wonders whether...
ANGRY.RAR

MMO Week in Review: FFXIV Stormblood and E3 2017 (June 18, 2017)

Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in...
Shoot at me bro.

Massively Overthinking: The best MMOs and multiplayers of E3 2017

E3 is drawing to a close, with its reveals over and done with -- all that's left is processing our interviews and hands-on pieces....

Massively Overthinking: MMO monetization run amok

Over the last couple of weeks, the monetization of unreleased games has become a pervasive and uncomfortable theme for the MMO genre. Just in...
ANGRY.RAR

Massively Overthinking: 2017’s MMORPG zeitgeist

This time last year, I polled the Massively OP writers for their opinions on which MMOs had had the best year, or half...

Massively Overthinking: Disentangling MMO classes and races

Last week, a guildie of mine mentioned that he'd been interested in Crowfall until he realized he couldn't be a gerbil (Guineacean) of...
I'll be dead soon

Massively Overthinking: Being Uncle Owen in MMORPGs

Ever since the tone-deaf SOE proclamation that nobody wanted to play Uncle Owen in an MMORPG, contrary me has consciously fought that very...

Massively Overthinking: Is the MMO genre facing an identity crisis?

MMORPG blogger and MOP commenter Isarii (@ethanmacfie) recently published an excellent video positing that the MMO industry is facing a "massive identity...
It can later become unreal, of course.

Massively Overthinking: Competitive PvE in MMORPGs

During last week's podcast, Justin and I bumped into a tangential topic about competitive PvE and how relatively rare it is in MMORPGs,...

Massively Overthinking: Are MMORPG players a minority in their own genre?

Deep in the comments of the MMOs-vs.-survival-sandboxes thread from last week, reader miol_ produced a beautiful comment about how MMO players have...

Massively Overthinking: Disassembling MMORPGs for parts

This week's Massively Overthinking comes to us from Xijit -- and I think you'll agree it's quite timely. "In light of The Secret World getting reworked...

Massively Overthinking: MMOs, from hardcore to casual and back again

Massively OP reader Suikoden wrote this great question to the podcast -- too good to let just Justin and me answer it. It's a...

Massively Overthinking: It’s the end of The Secret World as we know it

I think I can speak for most of our staff in saying that in November when Funcom first promised a "major upgrade to both retention...

Massively Overthinking: Competition vs. community in MMOs

Quantic Foundry, the games research group we've been tracking ever since it posted its original Gamer Motivation Model, has a new...
bang

Massively Overthinking: The City of Heroes Master X Master debacle

On Tuesday, NCsoft announced that it plans to introduce Statesman, from the long-sunsetted City of Heroes, as a playable character in its...
This guy, dudes.

Massively Overthinking: When social play in MMOs is predatory by design

Blogger Tobold recently wrote a provocative piece on social play in MMOs, as pointed out to us by our dear tipster Sally. In...

Massively Overthinking: That moment when your MMO looks like a ‘fire sale at an exotic pet store’

Massively OP Podcast listener John recently sent us a really great question that saw Justin and me sharply divided in terms of our responses,...

Massively Overthinking: Mainstream misconceptions about MMORPGs

Massively OP reader Arsin Halfmoon pitched the team a great question this week, poached straight from the podcast list: "As someone deeply invested in the MMO...
Hello again.

Massively Overthinking: Is the MMORPG genre taking a much-needed breather?

Massively OP donor and commenter Tibi sent this epic question to our podcast and kindly allowed me to share it here instead for maximum...

Massively Overthinking: Are MMOs designed for ‘low-skill gamers’?

Ages ago on the MMORPG subreddit, a player made a bold statement: MMORPGs are designed for low-skill gamers. "I remember being dazzled by

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