mmoarpg

MMOARPG stands for “massively multiplayer online action roleplaying game.” It can be contrasted with an OARPG, which makes little attempt at being “massive” in a way that MMORPG players would accept.

Global Chat: How do you play older MMOs?

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It's always a challenge -- sometimes an insurmountable one -- when you jump into older MMORPGs after being conditioned by modern experiences. To help...

Mad World promises ‘new beginning’ with better stability, gameplay tweaks, and ‘less mad’ management

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It is now very clear that Mad World's takeoff has been less than good, as developer Jandisoft has been hammering in multiple patches to...

Mad World continues to be MIA on Steam as it addresses cash shop currency and NA server woes

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We're continuing to keep an eye on Mad World, which had a stuttering start at launch and an equally bumpy early bird release. The...

Mad World’s free-to-play launch stumbles out of the gate and misses its Steam release target

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Yesterday was supposed to be the big day for Jandisoft's MMORPG's full release as Mad World has officially made its full free-to-play launch, and...

NCsoft’s Throne & Liberty announces another round of Korean testing in May

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NCsoft has finally emerged from its promotional slumber on the Throne & Liberty front to announce that the next Korean beta test will begin...

Mad World’s early bird release sees bugs, cash shop currency delays, and emergency maintenance

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Last week saw the "hell-made" multiplayer ARPG Mad World kick off its launch for those who bought in to the game ahead of its...

Massively OP Podcast Episode 418: Big Numbers Inc.

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Justin and Bree discuss Mortal Exodus, Wayfinder, LOTRO, Elder Scrolls Online, Path of Exile, and Albion Online, with adventures in Fallout 76, City of Heroes, and LOTRO, plus a mailbag topic playing the hero vs. not in MMOs.
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Path of Exile launches Crucible for console today as PC delivers new 321K peak concurrency

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Crucible is coming to console today as Path of Exile preps the expansion and its new league for PlayStation and Xbox - and console...

Mad World’s new game guide teases pets, gear, and ‘Mad Pass’ monetization

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We're just a few weeks away from the release of Mad World - 11 days for folks who've preordered and secured access to the...

Path of Exile’s Crucible expansion and league go live this afternoon on PC

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It's expansion day for Path of Exile! Crucible is rolling out to PC this afternoon; it includes the new Atlas gateways for endgamers, the...

Lost Ark details requirements and events to help players prep for April’s Brelshaza hard mode raid

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The month of April is once more bringing another layer of top tier content to players of Lost Ark. At least it is to...

Why I Play: Diablo III – From pre-release to Reaper of Souls

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It's hard for me to believe that Diablo III's May 15th, 2012, release was over a decade ago. And despite its reputation of being...

ExileCon 2023 includes Path of Exile 2 updates, a competitive race live on stage, and will stream free for all

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Fans are always eager to hear about Path of Exile's upcoming leagues, but that might pale in comparison to the desire to get more...

Path of Exile’s April 7th update Crucible gives weapons their own skill trees

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Spring has sprung, and a new Path of Exile league is about to bloom. Next week -- April 7th for PC and April 12th...

Grimdark MMOARPG Mad World is finally launching April 27

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Jandisoft's tease of an announcement for the announcement has finally come to fruition as this morning the studio revealed an April 27th launch date...

Not So Massively: Second impressions of Diablo IV

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My initial impression of the Diablo IV open beta was lukewarm at best, but I did hold some hope that the second beta weekend...

Massively Overthinking: The times MMO developers admitted they were… wrong

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Earlier in March, Jagex did the unthinkable for an MMORPG company: It admitted it was wrong about something. If you're used to the Blizzards...

Diablo-inspired indie OARPG Last Epoch is finally putting multiplayer through its paces

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If you've got the Diablo bug right now but don't want to give Blizzard money or sit around twiddling your thumbs until Diablo IV's...

First impressions of Diablo IV: Resurrecting Diablo II once again

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If franchise media has taught us anything, it's that sequels which take risks and aren't universally beloved cause the parent company to panic and...

Not So Massively: Diablo IV’s beta brings the horror, but not the fun

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I have been pretty critical of the direction of Diablo IV so far, but franchise loyalty and professional obligation nonetheless led me to accept...

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