monetization

GDC 2018: Yokozuna, big game data, and the future of MMO monetization

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GDC isn't E3. It isn't PAX. It's not even what I think stereotypical gamers can appreciate. But I think the Massively OP crowd is...

EA is fixing Star Wars Battlefront II’s monetization mess (again): It won’t be selling lockboxes

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Don't call it a victory - nobody wins forever in the Star Wars universe - but there's still reason to cheer in Star Wars...

First impressions of ‘wizarding world’ MMOARG Maguss

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If it weren't for my promise to write this article, I would have given up on Maguss in less than 15 minutes had I been...
Three-point landing! Sort of.

Bless Online looks ahead to new races, housing, and a possible console edition

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Six months. Six months is the countdown timer from the start of Bless Online's early access to the game's official launch, according to developer...

Raph Koster calls potential manipulative MMO microtransaction AI ‘horrendous’

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Here is some nightmare fuel for gamers imagining the future of the industry. How about an artificial intelligence that deliberately manipulates and messes with...

The Soapbox: Evaluating gaming monetization through the lens of Nintendo’s mobile history

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Bloggers and journalists throughout the online gaming industry have been talking about monetization a lot lately. It's not just lockbox/gachapon scandals, or their relationship...
We never like these things.

Former SWTOR dev talks about designing ethical lockboxes

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An extensive Twitter thread from former Star Wars: The Old Republic lead systems designer Damion Schubert grappled with the timely and touchy topic of lockboxes and microtransactions...
Artwork by gqears2gnomes/knight-mj

MMO Week in Review: Guild Wars 2 dev admits to mount lockbox ‘missteps’ (November 12, 2017)

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Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review! This...

Paragon players rage over ‘pay-to-win’ monetization changes and loot crates

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No exaggeration: The Paragon subreddit is in absolute uproar over the MOBA's newest monetization tactic. The board is currently covered with dozens of threads angry...

No, exploitative gacha mechanics are not a good idea for western devs

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We've been talking about exploitative gacha games and related business models on Massively OP for a long time, most recently and notably in depth earlier...

Why gacha is the ‘gotcha’ tactic of MMO sales

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Making money in free-to-play games isn't as simple as pursuing a single revenue stream. Often studios are looking at multiple approaches to coax players...
Every day, sadly.

Massively Overthinking: The best MMORPG developer quotes of 2016

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One of the fun things we implemented on the site this year is a database of quotes from developers (among other entries) that are...

The Daily Grind: What’s the most bothersome part of MMORPG monetization?

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A recent GIbiz interview on Ubisoft's monetization reveals that studios, at least the type making online shooters, have come full circle again to the...
It wasn't a drill.

PWE on the release and monetization of Gigantic

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Last week's announcement that Perfect World Entertainment would sign on as a publisher for Gigantic was good news for fans of the MOBA, but it...

The Daily Grind: Which MMO monetization schemes don’t piss you off?

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Gamasutra argued last week that there are three effective in-app purchase strategies that mobile gamers don't hate: the classic demo, where players can try the...

TUG’s second brain vomit vlog talks monetization

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Titled "To free, or not to free," TUG's second vlog highlights the subject of monetization. While discussing the free-to-play topic, Nerd Kingdom CEO Peter Salinas...
And in the distance, the call of payment.

DayZ now allows monetized private servers

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In the event of a zombie apocalypse like the one that has apparently hit the world of DayZ, human money will be entirely worthless....

Leaderboard: Have you talked someone out of buying a game you like?

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So here's something that doesn't happen very often: I talked a friend out of buying Star Citizen's Vanguard LTI concept. In the past I've...

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