mop 2015 in review

MMO Year in Review: Star Citizen’s triumph (December 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

December has been a surprisingly busy month in spite of the holidays, and rising to the occasion was Star Citizen, which launched its 2.0 alpha, passed the $100 million mark, and offered up trailer for its procedurally generated planet system that surprised even its stalwart supporters.

Meanwhile, Camelot Unchained revealed its crafting, Elder Scrolls Online and Firefall dealt with financial issues, and The Repopulation’s Hero Engine saga came to a head. Here’s a look at all the top MMORPG stories of December in our last Year in Review entry for 2015.
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MMO Year in Review: Blizzard’s big plans (November 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

BlizzCon dominated November 2015 with details on World of Warcraft’s Legion expansion and its beta that apparently was not going to start “within weeks” of the con after all. The game’s sub dip was barely noticed amid news that Actiblizz had bought up Candy Crush dev King and opened a TV and movie studio.

Meanwhile, Funcom was granted a financial reprieve (and put it to good use), CCP raised money for VR, Guild Wars 2 got raids, and Bless and The Repopulation suffered delays. Read on for the rest of November’s top MMO news and editorials.
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MMO Year in Review: The SWTOR vs. Guild Wars 2 showdown (October 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

October 2015 was the battle of the MMORPG expansions as Guild Wars 2’s Heart of Thorns and Star Wars: The Old Republic’s Knights of the Fallen Empire both launched within the same week.

Meanwhile, Star Citizen fired back at haters, Defiance’s TV series was canceled, Funcom’s The Park launched, and CCP sold off everything related to White Wolf and the World of Darkness IP.

Check out the rest of October’s best MMO news!

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MMO Year in Review: WildStar Reloaded (September 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

ArcheAge should consider itself fortunate that WildStar relaunched this month, else the beleaguered sandbox’s many missteps this month might have propelled it to the top of the September list. Other notable events of the month included the Pathfinder Online project virtually imploding, Brad McQuaid’s Pantheon project getting an infusion of money, and Star Citizen’s war of words continuing across the internet.

Here’s what else happened in the MMO world in September 2015.
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MMO Year in Review: Into the Heart of Thorns (August 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

August began with the news that World of Warcraft had lost another 1.5 million subscriptions, dropping from 10 million in the months following the launch of Warlords of Draenor. But the month turned around when Gamescom brought news of Guild Wars 2’s free-to-play transition and Heart of Thorns raiding, as well as WoW’s Legion expansion.

It was also the month that Funcom started to look for a buyer, Smed started a new studio, and Infinite Crisis sunsetted. Check out the rest of August’s big stories and editorials!
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MMO Year in Review: Smed & Smart (July 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

Two stories dominated July 2015.

After Daybreak CEO John Smedley called out a Lizard Squad e-thug convicted of thousands of crimes — including the crime of making a terrorist threat on a plane Smed was on in 2014 — Daybreak itself was slammed with DDoS attacks, ultimately leading Smed to nuke his social media accounts and step down as CEO. Tributes flowed in his wake.

And then there was “Internet Warlord” Derek Smart, who kicked off the month by throwing punches at Star Citizen, presenting a list of demands to Chris Roberts, getting booted from backerdom, and then upping the ante by demanding Roberts resign in what has become the industry embarrassment of the year.

In happier news, July was also the month we opened our Marvel Heroes guild. Read on for a look at the best stories and articles of July 2015.
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MMO Year in Review: Heavensward’s arrival (June 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

Final Fantasy XIV’s Heavensward expansion launched in June to rave reviews, rising above the E3 scrum. The month heralded the announcement of Star Wars: The Old Republic’s KOTFE expansion, Guild Wars 2’s Heart of Thorns prepurchase fiasco, and the tail end of World of Warcraft’s Draenor flying controversy.

June also saw the launch of our ARK: Survival Evolved server, run today by MOP’s MJ. Check out the rest of June’s stories!
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MMO Year in Review: WoW’s nosedive (May 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

I’m not sure which MMO had a worse May: WildStar, which finally admitted it was going free-to-play this month, or World of Warcraft, which lost three million subscriptions in three months. May also played host to a bizarre string of developers shaming problem players, from Daybreak to Piranha to ArenaNet.

In meta news, we launched our Patreon, and Gaiscioch clan profiled us in a massive magazine spread. Thanks, guys. Read on for a peek back at the whole month!
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MMO Year in Review: A Star Wars Galaxies postmortem (April 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

Raph Koster kept our commenters occupied in April with his long retrospective on how Star Wars Galaxies worked and whether it failed. The Button took hold of the gaming world, WildStar F2P rumors ran rampant, and Greed Monger completely imploded.

Bonus: Someone coined the term “SHMOBA” unironically. That makes it all worthwhile. Check out the whole month below.
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MMO Year in Review: Crowfall’s Kickstarter (March 2015)

This year, we’re taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head into 2016.

March 2015 was a great month for Massively OP — you funded our Kickstarter! Crowfall’s Kickstarter was a big success too, and it dominated headlines that month. MMO players were also reeling from Daybreak’s massive layoffs, giddy over Elder Scrolls Online’s buy-to-play relaunch, and skeptical about WoW’s planned token currency.

On the meta front, we kicked off the very first episode of the Mo comic, Sword and Bored. Here’s the whole rundown for the month!
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MMO Year in Review: Daybreak’s downslide (February 2015)

December’s many article roundups and awards always remind me that it’s hard to remember what happened last month, let alone what happened way back at the beginning of the year, so this year, I wanted to go through our MMO coverage, month by month, to hit the highlights and frame our journey before we launch into 2016.

We started publishing as Massively OP in February — the podcast too! — so that’s where I’ll be starting. Truthfully, January was dominated by the SOE implosion, as was February, when Daybreak laid off a number of key developers and rushed to reassure everyone that everything was fine. We also got an earful about Crowfall’s PvP and destructible environments as it headed into its Kickstarter launch.

But this is my favorite headline: “The Division is on track for a 2015 release.” Makes me giggle every time. Read on for the whole list!

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