MUD stands for “multi-user dungeon.” MUDs are typically characterized as text-based proto-MMORPGs.
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The Game Archaeologist: Mark Jacobs on Mythic’s early online games, part 1
When you bring up the name "Mythic Entertainment," chances are that most gamers are going to immediately think of the studio's two major MMOs,...
Massively Overthinking: Real solutions to the MMO toxicity problem
Toxicity. It's plagued online spaces since long before there were MMORPGs and other online video games, as any old school BBS user can attest....
Massively OP’s guide to the best upcoming indie MMORPGs, part three
Over the last couple of weeks, we shared with you part one and part two of our guide to the best upcoming and current indie MMORPGs...
Tabletop-styled Stash enters Steam early access
Following two successful Kickstarter campaigns, turn-based MMORPG Stash went silent for the better part of a year as Frogdice worked to shape the game. It...
The Game Archaeologist: The Island of Kesmai
It was the mid-'80s, and I was just a kid in love with his family's IBM PC. Not having a wealth of capital at...
The Daily Grind: Which historical era would make for a compelling MMO?
To tell the truth, the whole concept of The Black Death turns me off. It's not the grim atmosphere but the seeming glee in...
The Game Archaeologist: The silent world of Tibia
If I were to tell you that there's a Western MMO out there that's as old as Ultima Online and yet still has a...
Star Citizen’s Sandi Gardiner vacates social media over harassment
Cloud Imperium VP of Marketing Sandi Gardiner, best known to gamers for her role as one of Star Citizen's most recognizable faces thanks to her...
The Game Archaeologist: Sega’s 10six MMO
If you were to think of Sega and MMOs, chances are the only thing that would come to mind is the Phantasy Star Online franchise....
Habitat’s source code is available for everyone
When does the history of MMOs start? If you answer that the first MMO was Ultima Online, you're right enough. If you answer that...
The Game Archaeologist: Dark Age of Camelot
Today, we take a trip to England, but not the England of our timeline. No, this is the England-That-Could-Have-Been, the England of King Arthur,...
Chronicles of Elyria has three prologue experiences in the works, including a MUD
While the full MMORPG portion of Chronicles of Elyria may be a year and a half off (or more), the team is working hard...
The Game Archaeologist talks to the Asheron’s Call super-fan
A little while back, I received a rather passionate email from Massively OP reader Diego regarding Asheron's Call. He had quite a lot to...
The Game Archaeologist: The Shadow of Yserbius
Really, I blame my parents for not being filthy rich.
If they had been, we could've afforded the $130/month unlimited subscription fee to the ImagiNation...
Torn City is a gritty text MMO with loads of features
While it's pretty common to overlook text-based MMORPGs for their lack of 3-D visualization and sparkly particle effects, the truth is that these games...
The Game Archaeologist: Five eye-opening videos about the MMORPG genre
When it comes to tracking down history for MMOs, I've found that there are an array of sources at hand that have preserved (unwittingly...
Starmourn, a new commercial MUD, is arriving in 2017
The DNA of MUDs is deeply entrenched in MMORPGs. It would be fair to say that games like MUDs, MUSHes, and the like led...
Chaos Theory: Tomb-raiding The Secret World’s Issue #14 with Funcom
Remember that Indiana Jones-inspired outfit from The Secret World's Issue #6? Today is a great day to dust it off and slip it on because...
Guest Interview: Lusternia, MUDs, and the evolution of MMOs
This guest interview was commissioned through Massively Overpowered's 2015 Kickstarter campaign by donor Brett Richards, who interviewed Lusternia Producer Robb French in lieu of a Soapbox. Any opinions here...
Perfect Ten: Most notable console MMORPGs to date
It used to be that hunting for a console MMORPG was one of the most fruitless endeavors known to gamers. The PC was where...